void OnTriggerEnter(Collider other) { inTrigger = true; if (Closed) { if (Unlocked) { PopUpText.ChangeText("Press 'E' to open the door"); } else { if (RedDoor) { PopUpText.DisableText(); PopUpText.ChangeText("Wow... This door is Red."); } if (GreenDoor) { PopUpText.DisableText(); PopUpText.ChangeText("Wow... This door is Green."); } if (BlueDoor) { PopUpText.DisableText(); PopUpText.ChangeText("Wow... This door is Blue."); } } } }
void OnTriggerEnter(Collider other) { inTrigger = true; PopUpText.DisableText(); if (Closed) { ChestSpotLight.enabled = true; if (Unlocked) { PopUpText.ChangeText("Press 'E' to open chest."); } else { if (BlueChest) { PopUpText.ChangeText("Wow... This chest is blue."); } } } }