// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.A)) { PopMessage.ConfirmMessage("Title", "123"); } if (Input.GetKeyDown(KeyCode.S)) { PopMessage.YesNoMessage("title", "5678", B, C); } if (Input.GetKeyDown(KeyCode.D)) { PopMessage.ConfirmMessage("Title", "123", A); } if (Input.GetKeyDown(KeyCode.F)) { PopMessage.OpenLoading(); } if (Input.GetKeyDown(KeyCode.G)) { PopMessage.CloseLoading(); } }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.A)) { PopMessage.ConfirmMessage("Title", "123"); } if (Input.GetKeyDown(KeyCode.S)) { // PopMessage.ConfirmMessage ("1","2", "A", this.gameObject); PopMessage.YesNoMessage("title", "5678", C, B); } if (Input.GetKeyDown(KeyCode.D)) { PopMessage.YesNoMessage("title", "1234", B, C); // PopMessage.ConfirmMessage ("3","4"); } if (Input.GetKeyDown(KeyCode.F)) { PopMessage.ConfirmMessage("Title", "123", A); } }
public static void ConfirmMessage(string p_Title, string p_Text) { PopMessage.ConfirmMessage(p_Title, p_Text, null); }