Exemple #1
0
		public SubMenuState(GameController context, PopMenuState baseState, UIManager uiManager) : base(context)
		{
			this.sub_menu = uiManager.getView("Sub_Menu");
			this.base_state = baseState;
			this.selected = 0;
		}
Exemple #2
0
		public MainMenuState(GameController context, PopMenuState baseState , UIManager uiManager) : base(context)
		{
			this.uiManager = uiManager;
			this.base_state = baseState;
			this.menu = uiManager.getView("Menu");
			for ( int i = 0; i < 4; i++ )
			{
				options[i] = menu.FindChild("Menu_Main").GetChild(i).GetChild(0);
			}
			lastSelect = options[(int)selected];

			this.inputSFX = Resources.Load("SFX/input") as AudioClip;
		}