private void Awake()
 {
     instance = this;
 }
Exemple #2
0
 void Awake()
 {
     current = this;
     //bulletsAndComets = new GameObject ("Bullets and Comets");
 }
Exemple #3
0
 void Awake()
 {
     current = this;
     //bulletsAndComets = new GameObject ("Bullets and Comets");
 }