public TimingAsteroidGenerator(PoolObjectGenerator <Asteroid> generator, float timing, int countPerTime) : base(generator, timing, countPerTime)
 {
 }
 public TimingUFOGenerator(PoolObjectGenerator <UFO> generator, float timing, int countPerTime) : base(generator, timing, countPerTime)
 {
 }
Exemple #3
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 public TimingObjectGenerator(PoolObjectGenerator <T> generator, float timing, int countPerTime) // Инициализация
 {
     _generator    = generator;
     _timing       = timing;
     _countPerTime = countPerTime;
 }
Exemple #4
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 private void Awake() => Instance = this;