void SpawnEndpointTiles() { for (int i = 0; i < Settings.GetNumberOfConsumers(); i++) { CreateEndpointAtBuilding(PoolBoss.GetUsedObject <Consumer>(i)); } for (int i = 0; i < Settings.GetNumberOfProducers(); i++) { CreateEndpointAtBuilding(PoolBoss.GetUsedObject <Producer>(i)); } }