Exemple #1
0
            private void ProcessChangedPathEvents()
            {
                Invariants.Assert(StateHost.PollingThread.IsThread(Thread.CurrentThread));
                var morePathsChanged = DequeueChangedPathsEvents();

                // If we got more changes, reset the polling interval for the non-simple
                // path changed. The goal is to avoid processing those too frequently if
                // there is activity on disk (e.g. a build happening), because
                // processing add/delete changes is currently much more expensive in the
                // search engine file database.
                // Note we don't update the simple "file change" events, as those as cheaper
                // to process.
                if (morePathsChanged.Count > 0)
                {
                    _simplePathChangesPolling.Checkpoint();
                    _pathChangesPolling.Checkpoint();
                }

                // Merge the new events into the existing events
                morePathsChanged.ForAll(change => MergePathChange(_bufferedChangedPaths, change.Value));

                // Post changes that belong to an expired polling interval.
                if (_simplePathChangesPolling.WaitTimeExpired())
                {
                    PostPathsChangedEvents(_bufferedChangedPaths, x => x == PathChangeKind.Changed);
                    _simplePathChangesPolling.Restart();
                }
                if (_pathChangesPolling.WaitTimeExpired())
                {
                    PostPathsChangedEvents(_bufferedChangedPaths, x => true);
                    _pathChangesPolling.Restart();
                }

                if (_bufferedChangedPaths.Count == 0)
                {
                    // We are done processing all changes, make sure we wait at least some
                    // amount of time before processing anything more.
                    _simplePathChangesPolling.Restart();
                    _pathChangesPolling.Restart();
                }
            }
Exemple #2
0
            /// <summary>
            /// The OS FileSystem notification does not notify us if a directory used for
            /// change notification is deleted (or renamed). We have to use polling to detect
            /// this kind of changes.
            /// </summary>
            private void CheckDeletedRoots()
            {
                Invariants.Assert(StateHost.PollingThread.IsThread(Thread.CurrentThread));
                if (!_checkRootsPolling.WaitTimeExpired())
                {
                    return;
                }
                _checkRootsPolling.Restart();

                var deletedWatchers = StateHost.WatcherDictionary
                                      .Where(item => !StateHost.ParentWatcher._fileSystem.DirectoryExists(item.Key))
                                      .ToList();

                deletedWatchers
                .ForAll(item => {
                    EnqueueChangeEvent(item.Key, RelativePath.Empty, PathChangeKind.Deleted, PathKind.Directory);
                    RemoveDirectory(item.Key);
                });
            }