public Lurking(PoliceOfficer character, Tile tileToLurkAround)
 {
     this.character = character;
     this.tileToLurkAround = tileToLurkAround;
     character.Speed = 4;
     character.Lurk();
 }
Exemple #2
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        // PUT: api/PoliceOfficers/5
        public async Task <IHttpActionResult> Put([FromODataUri] int key, PoliceOfficer policeOfficer)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (key != policeOfficer.Id)
            {
                return(BadRequest());
            }

            db.Entry(policeOfficer).State = EntityState.Modified;

            try
            {
                await db.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (!PoliceOfficerExists(key))
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(Updated(policeOfficer));
        }
Exemple #3
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        // POST: api/PoliceOfficers
        public async Task <IHttpActionResult> Post(PoliceOfficer policeOfficer)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            db.PoliceOfficers.Add(policeOfficer);
            await db.SaveChangesAsync();

            return(Created(policeOfficer));
        }
Exemple #4
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        public static void Main(string[] args)
        {
            Firefighter firefighter = new Firefighter("Joe Carrington", 35);

            firefighter.PensionAmount = 5000;
            PrintNameAndAge(firefighter);
            PrintPensionAmount(firefighter);

            firefighter.DriveToPlaceOfInterest();
            PoliceOfficer officer = new PoliceOfficer("Jane Hope", 32);

            officer.PensionAmount = 5500;
            officer.HasEmergency  = true;

            PrintNameAndAge(officer);
            PrintPensionAmount(officer);
            officer.DriveToPlaceOfInterest();
        }
 public void RemoveOfficer(PoliceOfficer officer)
 {
     officers.Remove(officer);
 }
 public CatchGru(PoliceOfficer character)
 {
     this.character = character;
     character.Speed = 4;
     character.Alert();
 }
 public Patrol(PoliceOfficer character)
 {
     this.character = character;
     character.Speed = 2;
     character.Calm();
 }
 public void RemoveOfficer(PoliceOfficer officer)
 {
     officers.Remove(officer);
 }