public void RefreshUIPanelPlayerPlayingBet(bool _updateNow = false) { if (pokerGamePlayData == null || pokerGamePlayData.listPlayerPlayingData == null) { #if TEST Debug.LogError("Lỗi dữ liệu chưa init"); #endif return; } for (int i = 0; i < pokerGamePlayData.listPlayerPlayingData.Count; i++) { if (pokerGamePlayData.listPlayerPlayingData[i].turnBet > 0) { int _indexChair = pokerGamePlayData.listPlayerPlayingData[i].indexChair; Poker_PlayerGroup _playerGroup = Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair]; if (!_playerGroup.isInitialized) { #if TEST Debug.LogError("Lỗi chưa init player group"); #endif } _playerGroup.myPanelBet.SetBet(pokerGamePlayData.listPlayerPlayingData[i].turnBet, _updateNow); _playerGroup.myPanelBet.Show(); } } panelTotalBet.gameObject.SetActive(true); SetGlobalBet(pokerGamePlayData.totalBet); }
public void RefreshUIPanelPlayerPlayingInfo(bool _updateNow = false) { if (pokerGamePlayData == null || pokerGamePlayData.listPlayerPlayingData == null) { #if TEST Debug.LogError("Lỗi dữ liệu chưa init"); #endif return; } for (int i = 0; i < pokerGamePlayData.listPlayerPlayingData.Count; i++) { int _indexChair = pokerGamePlayData.listPlayerPlayingData[i].indexChair; Poker_PlayerGroup _playerGroup = Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair]; if (!_playerGroup.isInitialized) { #if TEST Debug.LogError("Lỗi chưa init player group"); #endif } if (_updateNow) { _playerGroup.panelPlayerInfo.RefreshGoldInfo(true); } else { _playerGroup.panelPlayerInfo.RefreshGoldInfo(); } } }
public Coroutine ShowCard(List <sbyte> _valueCards, Poker_PlayerGroup _playerGroup) { if (_valueCards.Count != 2) { #if TEST Debug.LogError("Không đủ 2 lá"); #endif return(null); } if (!_playerGroup.isInitialized) { #if TEST Debug.LogError("Chưa Init Player"); #endif return(null); } if (_playerGroup.ownCardPoolManager == null || _playerGroup.ownCardPoolManager.listObjects.Count == 0) { #if TEST Debug.LogError("Chưa chia bài"); #endif return(null); } return(StartCoroutine(DoActionShowCard(_valueCards, _playerGroup))); }
public void RefreshUIPlayerRole() { if (pokerGamePlayData == null || pokerGamePlayData.listPlayerPlayingData == null) { #if TEST Debug.LogError("Lỗi dữ liệu chưa init"); #endif return; } if (pokerGamePlayData.listPlayerPlayingData.Count == 0) { panelRoleSmallBlind.gameObject.SetActive(false); panelRoleBigBlind.gameObject.SetActive(false); } for (int i = 0; i < pokerGamePlayData.listPlayerPlayingData.Count && i <= 1; i++) { int _indexChair = pokerGamePlayData.listPlayerPlayingData[i].indexChair; Poker_PlayerGroup _playerGroup = Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair]; if (i == 0) { panelRoleSmallBlind.gameObject.SetActive(true); panelRoleSmallBlind.position = _playerGroup.myPanelBet.imgIconChip.transform.position; } else if (i == 1) { panelRoleBigBlind.gameObject.SetActive(true); panelRoleBigBlind.position = _playerGroup.myPanelBet.imgIconChip.transform.position; } } }
IEnumerator DoActionDealPlayerCard(Poker_PlayerGroup _playerGroup) { List <PanelCardDetailController> _tmpListCard = new List <PanelCardDetailController>(); PanelCardDetailController _card = null; for (int i = 0; i < 2; i++) { _card = LeanPool.Spawn(cardPrefab, Vector3.zero, Quaternion.identity, Poker_GamePlay_Manager.instance.panelCardContainer).GetComponent <PanelCardDetailController>(); _card.transform.position = placeHolder_SpawnCard_Catched.position; _card.ResizeAgain(Poker_GamePlay_Manager.instance.sizeCard.x, Poker_GamePlay_Manager.instance.sizeCard.y); _tmpListCard.Add(_card); } yield return(Yielders.Get(0.1f)); for (int i = 0; i < _tmpListCard.Count; i++) { if (!_playerGroup.isMe) { if (Poker_GamePlay_Manager.instance.CanPlayMusicAndSfx()) { MyAudioManager.instance.PlaySfx(Poker_GamePlay_Manager.instance.myAudioInfo.sfx_DealCard); } CoroutineChain.Start .Parallel(_tmpListCard[i].Move(_playerGroup.cardCoverHoldersCatched[i].position, 0.1f, LeanTweenType.easeOutSine) , _tmpListCard[i].Rotate(_playerGroup.cardCoverHoldersCatched[i].rotation.eulerAngles, 0.1f) , _tmpListCard[i].ScaleTo(_playerGroup.cardCoverHoldersCatched[i].localScale, 0.1f, LeanTweenType.notUsed)); } else { ICardInfo _cardInfo = null; for (int j = 0; j < pokerGamePlayData.listPlayerPlayingData.Count; j++) { if (pokerGamePlayData.listPlayerPlayingData[j].isMe && pokerGamePlayData.listPlayerPlayingData[j].userData.IsEqual(_playerGroup.userData)) { _cardInfo = Poker_GamePlay_Manager.instance.GetCardInfo(pokerGamePlayData.listPlayerPlayingData[j].ownCards[i]); if (_cardInfo == null) { #if TEST Debug.LogError("_cardInfo is NULL : " + pokerGamePlayData.listPlayerPlayingData[j].ownCards[i]); #endif continue; } break; } } CoroutineChain.Start .Parallel(_tmpListCard[i].Move(_playerGroup.ownCardHoldersCatched[i].position, 0.1f, LeanTweenType.easeOutSine , Poker_GamePlay_Manager.instance.CanPlayMusicAndSfx() ? Poker_GamePlay_Manager.instance.myAudioInfo.sfx_DealCard : null) , _tmpListCard[i].Rotate(_playerGroup.ownCardHoldersCatched[i].rotation.eulerAngles, 0.1f) , _tmpListCard[i].ScaleTo(_playerGroup.ownCardHoldersCatched[i].localScale, 0.1f, LeanTweenType.notUsed)) .Sequential(_tmpListCard[i].Show(_cardInfo)); } _playerGroup.ownCardPoolManager.AddObject(_tmpListCard[i]); yield return(Yielders.Get(0.1f)); } }
public void RefreshUIButtonSitDown() { if (pokerGamePlayData.CheckIsPlaying(DataManager.instance.userData.sessionId) || pokerGamePlayData.listSessionIdOnChair.Contains(DataManager.instance.userData.sessionId)) { for (int i = 0; i < Poker_GamePlay_Manager.instance.listPlayerGroup.Count; i++) { Poker_GamePlay_Manager.instance.listPlayerGroup[i].HideButtonSitDown(); } HideMyPanelUserInfo(); return; } ShowMyPanelUserInfo(); List <int> _listIndexChairPlaying = new List <int>(); for (int i = 0; i < pokerGamePlayData.listPlayerPlayingData.Count; i++) { int _indexChair = pokerGamePlayData.listPlayerPlayingData[i].indexChair; Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair].HideButtonSitDown(); _listIndexChairPlaying.Add(_indexChair); } List <int> _listIndexChairWaiting = new List <int>(); for (int i = 0; i < pokerGamePlayData.numberChairs; i++) { if (!_listIndexChairPlaying.Contains(i)) { _listIndexChairWaiting.Add(i); } } Poker_PlayerGroup _playerGroup = null; for (int i = 0; i < _listIndexChairWaiting.Count; i++) { int _indexChair = _listIndexChairWaiting[i]; short _sessionId = pokerGamePlayData.listSessionIdOnChair[_indexChair]; _playerGroup = Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair]; UserDataInGame _userData = pokerGamePlayData.GetUserDataInGameFromListGlobal(_sessionId); if (_userData == null) { _playerGroup.ShowButtonSitDown(); } else { _playerGroup.HideButtonSitDown(); } } }
public Coroutine DealPlayerCard(Poker_PlayerGroup _playerGroup) { if (!_playerGroup.isInitialized) { #if TEST Debug.LogError("Chưa Init Player"); #endif return(null); } if (_playerGroup.ownCardPoolManager.listObjects.Count != 0) { #if TEST Debug.LogError("Đã chia đủ lá cho người chơi"); #endif return(null); } return(StartCoroutine(DoActionDealPlayerCard(_playerGroup))); }
IEnumerator DoActionShowCard(List <sbyte> _valueCards, Poker_PlayerGroup _playerGroup) { ICardInfo _cardInfo = null; for (int i = 0; i < _valueCards.Count; i++) { _cardInfo = Poker_GamePlay_Manager.instance.GetCardInfo(_valueCards[i]); if (_cardInfo == null) { #if TEST Debug.LogError("_cardInfo is NULL : " + _valueCards[i]); #endif continue; } PanelCardDetailController _panelCardDetail = (PanelCardDetailController)_playerGroup.ownCardPoolManager.listObjects[i]; CoroutineChain.Start .Parallel(_panelCardDetail.Move(_playerGroup.cardOpenHoldersCatched[i].position, 0.1f, LeanTweenType.easeOutSine) , _panelCardDetail.Rotate(_playerGroup.cardOpenHoldersCatched[i].rotation.eulerAngles, 0.1f) , _panelCardDetail.ScaleTo(_playerGroup.cardOpenHoldersCatched[i].localScale, 0.1f, LeanTweenType.notUsed)) .Sequential(_panelCardDetail.Show(_cardInfo)); } yield return(1f); }
void RefreshAllPlayerGroupUINow() { if (pokerGamePlayData.currentGameState == PokerGamePlayData.GameState.STATUS_WAIT_FOR_PLAYER) { for (int i = 0; i < pokerGamePlayData.listSessionIdOnChair.Count; i++) { if (pokerGamePlayData.listSessionIdOnChair[i] < 0) // ghế trống { continue; } for (int j = 0; j < pokerGamePlayData.listGlobalPlayerData.Count; j++) { if (pokerGamePlayData.listSessionIdOnChair[i] == pokerGamePlayData.listGlobalPlayerData[j].sessionId) { Poker_GamePlay_Manager.instance.listPlayerGroup[i].InitData(pokerGamePlayData.listGlobalPlayerData[j]); break; } } } } else // đang chơi thì hiện thông tin người chơi và chia bài cho họ { List <int> _listIndexChairPlaying = new List <int>(); Vector3 _pos = Vector3.zero; Quaternion _rot = Quaternion.identity; PanelCardDetailController _card = null; for (int i = 0; i < pokerGamePlayData.listPlayerPlayingData.Count; i++) { _listIndexChairPlaying.Add(pokerGamePlayData.listPlayerPlayingData[i].indexChair); int _indexChair = pokerGamePlayData.listPlayerPlayingData[i].indexChair; Poker_PlayerGroup _playerGroup = Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair]; _playerGroup.InitData(pokerGamePlayData.listPlayerPlayingData[i].userData); _playerGroup.ShowPlayerState(pokerGamePlayData.listPlayerPlayingData[i].currentState, true); if (pokerGamePlayData.listPlayerPlayingData[i].turnBet > 0) { _playerGroup.myPanelBet.SetBet(pokerGamePlayData.listPlayerPlayingData[i].turnBet, true); _playerGroup.myPanelBet.Show(); } if (pokerGamePlayData.listPlayerPlayingData[i].currentState != PokerGamePlayData.Poker_PlayerPlayingData.State.STATEPOKER_FOLD) { for (int j = 0; j < _playerGroup.cardCoverHoldersCatched.Count; j++) { _pos = _playerGroup.cardCoverHoldersCatched[j].position; _rot = _playerGroup.cardCoverHoldersCatched[j].rotation; _card = LeanPool.Spawn(cardPrefab, Vector3.zero, Quaternion.identity, Poker_GamePlay_Manager.instance.panelCardContainer).GetComponent <PanelCardDetailController>(); _card.transform.position = _pos; _card.transform.rotation = _rot; _card.ResizeAgain(Poker_GamePlay_Manager.instance.sizeCard.x, Poker_GamePlay_Manager.instance.sizeCard.y); _playerGroup.ownCardPoolManager.AddObject(_card); } } if (i == 0) { panelRoleSmallBlind.gameObject.SetActive(true); panelRoleSmallBlind.position = _playerGroup.myPanelBet.imgIconChip.transform.position; } else if (i == 1) { panelRoleBigBlind.gameObject.SetActive(true); panelRoleBigBlind.position = _playerGroup.myPanelBet.imgIconChip.transform.position; } } // --- hiện các thông tin người chơi đang chờ --- // List <int> _listIndexChairWaiting = new List <int>(); for (int i = 0; i < pokerGamePlayData.numberChairs; i++) { if (!_listIndexChairPlaying.Contains(i)) { _listIndexChairWaiting.Add(i); } } for (int i = 0; i < _listIndexChairWaiting.Count; i++) { int _indexChair = _listIndexChairWaiting[i]; short _sessionId = pokerGamePlayData.listSessionIdOnChair[_indexChair]; UserDataInGame _userData = pokerGamePlayData.GetUserDataInGameFromListGlobal(_sessionId); if (_userData == null) { continue; } Poker_PlayerGroup _playerGroup = Poker_GamePlay_Manager.instance.listPlayerGroup[_indexChair]; _playerGroup.InitAsIncognito(_userData); } } }