public IEnumerator _LoadMenu() { Logger.E("start load menu"); _SceneManager.instance.SetActiveScene(SceneType.HOME, true); _SceneManager.instance.SetActiveScene(SceneType.POKER, false); Hide(); GlobalVariables.bInGame = false; if (GlobalVariables.gameType == GameType.TexasPoker) { PhotonTexasPokerManager.instance.StopAllCoroutines(); _PokerGameManager.instance.StopAllCoroutines(); _PokerGameHUD.instance.boxThrow.Hide(); _PokerGameHUD.instance.buyInHUD.Hide(); _PokerGameHUD.instance.Hide(); //yield return null; _PokerGameManager.instance.CleanEverything(); PhotonTexasPokerManager.instance.ClearPlayerProperties(PhotonNetwork.player); //yield return null; PokerData.Reset(); } PokerManager.instance.uiRoundRestart.Hide(); PokerManager.instance.uiWaitingPlayers.Hide(); PokerManager.instance.uiWaitingNextRound.Hide(); if (PhotonNetwork.room != null) { PhotonNetwork.LeaveRoom(); //Debug.LogError ("leaving photon room"); } PhotonRoomInfoManager.instance.RemoveCardGameScripts(); yield return(null); //// Debug.Log("Going back to main menu!"); ////LoginSceneManager.Instance.uiBusyIndicator.Show(true); ////HomeSceneManager.Instance.myHomeMenuReference.wholeUI.SetActive (true); ////CameraManager.instance.HideGameCamera(); //SoundManager.instance.sfxSource.Stop(); //SoundManager.instance.sfxSource2.Stop(); //RoomInfoManager.instance.DeactiveGameEnvi(); //HomeSceneManager.stockBot.Clear(); //HomeSceneManager.Instance.myHomeMenuReference.uiHome.SetDataOffline(); //HomeSceneManager.Instance.GetHome(); //LoginSceneManager.Instance.uiBusyIndicator.Hide (); }
void HandlePokerDirect() { while (m_PokerDataList.Count > 0) { PokerData data = m_PokerDataList[0]; if (data.Sit < RoomInfo.PlayerNum) { m_BjGameBase.m_RoomInfo.m_PlayerList[data.Sit].HandleAddPoker(data.Pos, data.Card, data.Points, data.OtherPoints); } else { int count = m_BjGameBase.m_RoomInfo.m_Dealer.m_vecBlackPoker[0].Count; if (count == 2 && !m_bOpenCard && m_BjGameBase.m_RoomInfo.m_Dealer.m_nOpenPoke > 0)//等待翻牌 { m_BjGameBase.m_RoomInfo.m_Dealer.Update2ndPoker(true, data.Points, data.OtherPoints); } else { m_BjGameBase.m_RoomInfo.m_Dealer.HandleAddPoker(0, data.Card, data.Points, data.OtherPoints); } } m_PokerDataList.RemoveAt(0); } m_LeftCardMesh.gameObject.SetActive(true); m_RightCardMesh.gameObject.SetActive(true); }
public void Add(int iCardIndex) { PokerData pd = new PokerData(); pd.iCardIndex = iCardIndex; pd.sprite = sprites[iCardIndex + 1] as Sprite; pd.bShadow = false; cardDatas.Add(pd); //CardCount(cardDatas.Count); }
public void AddPLayerPoker(int num, int color) { if (index < GameConst.cardMaxNum) { playerPokers[index++] = new PokerData(num, color); } else { Debug.Log("add index out of the range!"); } }
public void ReplayHand(string HandHistoryStr) { Visibility = Visibility.Visible; var pokerData = PokerData.FromText(HandHistoryStr); if (pokerData.PokerHands.Any()) { UcReplayerTable_Main.ReplayHand(pokerData.PokerHands.First()); } Topmost = true; Topmost = false; }
public void CardsToPlayer(byte sit, byte points, byte other, byte pos = 0, byte card = 0) { PokerData data = new PokerData(); data.Sit = sit; data.Pos = pos; data.Card = card; data.Points = points; data.OtherPoints = other; List <PokerData> list = new List <PokerData> { data }; CardsToPlayer(list); }
public void SetPokerData(string jStartPoker) { //called by every client JStartPoker json = JsonUtility.FromJson <JStartPoker> (jStartPoker); PokerData.Setup(json.poker.poker_round_id, json.poker.room_bet_coin, json.poker.cards, json.poker.otp); api.SetOtp(json.poker.otp); for (int i = 0; i < json.poker.players.Length; i++) { if (json.poker.players[i].player_id == PlayerData.id) { if (json.poker.players[i].kick) { PhotonTexasPokerManager.instance.KickFromServer(); } else { long lCoin = Convert.ToInt64(json.poker.players[i].coin_server); if (lCoin <= GlobalVariables.MaxBuyIn) { PhotonTexasPokerManager.instance.SyncCoinFromServer(lCoin); } } } } //sync poker players among master and non masters ApiBridge.PokerPlayer[] serverPlayers = new ApiBridge.PokerPlayer[8]; for (int a = 0; a < 8; a++) { serverPlayers[a] = new ApiBridge.PokerPlayer(); } for (int x = 0; x < json.poker.players.Length; x++) { serverPlayers[x] = new ApiBridge.PokerPlayer(); long coinPlayer = Convert.ToInt64(json.poker.players[x].coin_before); serverPlayers[x].Start(json.poker.players[x].seater_id, json.poker.players[x].player_id, coinPlayer); long coinServer = Convert.ToInt64(json.poker.players[x].coin_server); serverPlayers[x].Update(coinServer, json.poker.players[x].kick); } pokerPlayers = serverPlayers; }
public void LoadMenu() { Logger.E("start load menu"); _SceneManager.instance.SetActiveScene(SceneType.HOME, true); _SceneManager.instance.SetActiveScene(SceneType.POKER, false); Hide(); GlobalVariables.bInGame = false; if (GlobalVariables.gameType == GameType.TexasPoker) { PhotonTexasPokerManager.instance.StopAllCoroutines(); _PokerGameManager.instance.StopAllCoroutines(); _PokerGameHUD.instance.boxThrow.Hide(); _PokerGameHUD.instance.buyInHUD.Hide(); _PokerGameHUD.instance.Hide(); //yield return null; _PokerGameManager.instance.CleanEverything(); PhotonTexasPokerManager.instance.ClearPlayerProperties(PhotonNetwork.player); //yield return null; PokerData.Reset(); } PokerManager.instance.uiRoundRestart.Hide(); PokerManager.instance.uiWaitingPlayers.Hide(); PokerManager.instance.uiWaitingNextRound.Hide(); if (PhotonNetwork.room != null) { PhotonNetwork.LeaveRoom(); //Debug.LogError ("leaving photon room"); } PhotonRoomInfoManager.instance.RemoveCardGameScripts(); }
public void LoadSwitchTable() { GlobalVariables.bInGame = false; //LoginSceneManager.Instance.uiBusyIndicator.Show(true); PokerManager.instance.uiRoundRestart.Hide(); PokerManager.instance.uiWaitingPlayers.Hide(); PokerManager.instance.uiWaitingNextRound.Hide(); //SoundManager.instance.sfxSource.Stop (); //SoundManager.instance.sfxSource2.Stop (); if (GlobalVariables.gameType == GameType.TexasPoker) { PhotonTexasPokerManager.instance.StopAllCoroutines(); _PokerGameManager.instance.StopAllCoroutines(); _PokerGameHUD.instance.boxThrow.Hide(); _PokerGameHUD.instance.buyInHUD.Hide(); _PokerGameHUD.instance.Hide(); _PokerGameManager.instance.CleanEverything(); PhotonTexasPokerManager.instance.ClearPlayerProperties(PhotonNetwork.player); PokerData.Reset(); } PhotonRoomInfoManager.instance.RemoveCardGameScripts(); PhotonRoomInfoManager.instance.InitialiseCardGameScripts(); //HomeSceneManager.stockBot.Clear(); //StartCoroutine (RoomInfoManager.instance._SwitchingRoom ()); RoomInfoManager.instance.SwitchingRoom(); Hide(); }
private void ReadFiles() { var toRemove = new List <string>(); var toUpdate = new Dictionary <string, long>(); foreach (var fileNameBytesRead in _fileNameBytesRead) { var fi = new FileInfo(fileNameBytesRead.Key); if (!fi.Exists) { // add ro remove list toRemove.Add(fileNameBytesRead.Key); } else if (fi.Length > fileNameBytesRead.Value) { // needs to read var pokerData = PokerData.FromText(Methods.ReadSeek(fi.FullName, fileNameBytesRead.Value)); var hands = pokerData.PokerHands.Select(pokerHand => Hand.Parse(pokerHand.HandHistory)).Where(hand => hand != null).ToList(); AddHands(hands); toUpdate.Add(fi.FullName, fi.Length); _importErrors += pokerData.ErrorHandHistories.Count; } UpdateUI(); } // remove non-existing files foreach (var fileName in toRemove) { _fileNameBytesRead.Remove(fileName); } // update existing foreach (var pair in toUpdate) { _fileNameBytesRead[pair.Key] = pair.Value; } }
private PokerData GetPokerInfo() { PokerData output = new PokerData(); ScoreInfo scores = new ScoreInfo(); scores.CardList = _cardList.ToRegularDeckDict(); if (scores.IsRoyalFlush()) { output.Message = "Royal flush"; output.Mults = 128; return(output); } if (scores.IsStraightFlush()) { output.Message = "Straight flush"; output.Mults = 64; return(output); } if (scores.Kinds(4)) { output.Message = "Four of a kind"; output.Mults = 32; return(output); } if (scores.IsFullHouse()) { output.Message = "Full house"; output.Mults = 16; return(output); } if (scores.IsFlush()) { output.Message = "Flush"; output.Mults = 8; return(output); } if (scores.IsStraight()) { output.Message = "Straight"; output.Mults = 4; return(output); } if (scores.Kinds(3)) { output.Message = "Three of a kind"; output.Mults = 2; return(output); } if (scores.MultiPair()) { output.Message = "Two pairs"; output.Mults = 1; return(output); } if (scores.Kinds(2)) { output.Message = "Pair"; output.Mults = 0; return(output); } if (scores.HasAce()) { output.Message = "High card ace"; output.Mults = -0.5m; return(output); } output.Message = "Nothing"; output.Mults = -1; return(output); }
IEnumerator DealPlayerCards(Coroutine cor) { yield return(cor); yield return(new WaitWhile(() => (m_bLookCard || m_Animator.GetBool("Ask")))); m_bDealPoker = true; m_Animator.SetTrigger("EndIdle"); while (m_PokerDataList.Count > 0) { PokerData data = m_PokerDataList[0]; if (data.Sit < RoomInfo.PlayerNum) { ChangePokerMat(data.Card); m_Animator.SetBool("PickCard", true); yield return(new WaitUntil(() => (m_bPickCard && !m_bDealEnd))); m_Animator.SetBool("DealCardPlayer", true); m_Animator.SetFloat("PlayerID", data.Sit); //Transform tfm = m_BjGameBase.m_RoomInfo.m_PlayerList[data.Sit].GetPokerTfm(data.Pos); //m_IKCtrl.target = tfm.GetChild(0); m_Animator.SetFloat("PileID", data.Pos); int pos = data.Pos; if (pos > 0) { pos--; } m_Animator.SetFloat("PlayerCardID", m_BjGameBase.m_RoomInfo.m_PlayerList[data.Sit].m_vecBlackPoker[pos].Count); yield return(new WaitUntil(() => (m_bAddCard))); m_bAddCard = false; m_LeftCardMesh.gameObject.SetActive(false); m_RightCardMesh.gameObject.SetActive(false); m_BjGameBase.m_RoomInfo.m_PlayerList[data.Sit].HandleAddPoker(data.Pos, data.Card, data.Points, data.OtherPoints); m_PokerDataList.RemoveAt(0); yield return(new WaitUntil(() => (m_bDealEnd))); //m_Animator.SetBool("Ask", m_bAsking); m_Animator.SetBool("DealCardPlayer", false); //m_IKCtrl.target = null; } else { int count = m_BjGameBase.m_RoomInfo.m_Dealer.m_vecBlackPoker[0].Count; if (count == 2 && !m_bOpenCard && m_BjGameBase.m_RoomInfo.m_Dealer.m_nOpenPoke > 0)//等待翻牌 { ChangePokerMat(m_BjGameBase.m_RoomInfo.m_Dealer.m_vecBlackPoker[0][1]); m_Animator.SetBool("PickCard", false); m_Animator.SetBool("Ask", false); m_Animator.SetTrigger("OpenCard"); yield return(new WaitUntil(() => (m_bAddCard))); m_BjGameBase.m_RoomInfo.m_Dealer.Update2ndPoker(true, data.Points, data.OtherPoints); m_bAddCard = false; m_LeftCardMesh.gameObject.SetActive(false); m_RightCardMesh.gameObject.SetActive(false); m_PokerDataList.RemoveAt(0); yield return(new WaitUntil(() => (m_bOpenCard))); } else { m_Animator.SetBool("PickCard", true); yield return(new WaitUntil(() => (m_bPickCard && !m_bDealEnd))); string param; if (count == 0) { param = "DealCardDealer"; } else if (count == 1) { ChangePokerMat(m_BjGameBase.m_RoomInfo.m_Dealer.m_vecBlackPoker[0][0]); param = "DealCardDealerScend"; } else { ChangePokerMat(data.Card); m_Animator.SetFloat("DealerCardID", count + 1); param = "DealCardDealer3rd"; } m_Animator.SetBool(param, true); yield return(new WaitUntil(() => (m_bAddCard))); m_bAddCard = false; m_LeftCardMesh.gameObject.SetActive(false); m_RightCardMesh.gameObject.SetActive(false); m_BjGameBase.m_RoomInfo.m_Dealer.HandleAddPoker(0, data.Card, data.Points, data.OtherPoints); m_PokerDataList.RemoveAt(0); yield return(new WaitUntil(() => (m_bDealEnd))); m_Animator.SetBool(param, false); } } m_LeftCardMesh.gameObject.SetActive(true); m_RightCardMesh.gameObject.SetActive(true); } m_Animator.SetBool("PickCard", m_bAsking); m_bDealPoker = false; }