static void Main(string[] args) { Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); Pokedex pokedex = reader.Load("pokemon151.xml"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { Console.WriteLine(pokemon.Name); } // TODO: Add a pokemon bag with 2 bulbsaur, 1 charlizard, 1 mew and 1 dragonite // and save it out and load it back and list it out. // TODO: Add item reader and print out all the items // TODO: hook up item data to display with the inventory var source = new Inventory() { ItemToQuantity = new Dictionary <object, object> { { "Poke ball", 10 }, { "Potion", 10 } } }; // TODO: move this into a inventory with a serialize and deserialize function. string inventoryFile = "inventory.xml"; using (var writer = XmlWriter.Create(inventoryFile)) (new XmlSerializer(typeof(Inventory))).Serialize(writer, source); using (var rd = new StreamReader(inventoryFile)) { var serializer = new XmlSerializer(typeof(Inventory)); try { Inventory inventory = serializer.Deserialize(rd) as Inventory; if (inventory != null) { foreach (var item in inventory.ItemToQuantity) { Console.WriteLine("Item: {0} Quantity: {1}", item.Key, item.Value); } } } catch (Exception ex) { Console.WriteLine("Cannot load {0} due to the following {1}", inventoryFile, ex.Message); } } Console.ReadKey(); }
public void Init() { string filePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "pokemon151.xml"); PokemonReader reader = new PokemonReader(); mPokedex = reader.Load(filePath); }
public void TestMethod7() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.IsNotNull(poke.GetPokemonByIndex(6)); }
public void TestMethod8() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.AreEqual(4178, poke.GetHighestMaxCPPokemon().MaxCP); }
public void TestMethod9() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.AreEqual(487, poke.GetHighestHPPokemon().HP); }
public void TestMethod10() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.AreEqual(300, poke.GetHighestAttackPokemon().Attack); }
public void TestMethod11() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.AreEqual(256, poke.GetHighestDefensePokemon().Defense); }
public void TestMethod5() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.IsNotNull(poke.GetPokemonsOfType("Fire")); }
public void TestMethod6() { Pokedex poke = new Pokedex(); PokemonReader pokemonReader = new PokemonReader(); poke = pokemonReader.LoadPokedex("pokemon151.xml"); Assert.IsNotNull(poke.GetPokemonByName("Bulbasaur")); }
public void GetHighestAttackPokemonTest() { Pokedex pokedex = new Pokedex(); PokemonReader reader = new PokemonReader(); pokedex = reader.Load("pokemon151.xml"); Pokemon pokemon = pokedex.GetHighestAttackPokemon(); Assert.AreEqual(pokemon.Name, "Mewtwo"); }
public void GetPokemonsofTypeTest() { Pokedex pokedex = new Pokedex(); PokemonReader reader = new PokemonReader(); pokedex = reader.Load("pokemon151.xml"); System.Collections.Generic.List <Pokemon> testlist = new System.Collections.Generic.List <Pokemon>(); testlist = pokedex.GetPokemonsOfType("Grass"); Assert.AreEqual(testlist.Count, 14); }
public void PokemonReader_ShouldLogDeserializationOfPokemon() { // Arrange _dateTimeWrapperMock.Setup(x => x.GetNow()).Returns(new DateTime(2010, 1, 1)); var reader = new PokemonReader(_dateTimeWrapperMock.Object, _loggerMock.Object); // Act reader.ReadPokemon(_json); // Assert _loggerMock.Verify(x => x.Information($"Pokemon deserialized. Id: {_expectedPokemon.Id}, Name: {_expectedPokemon.Name}, Type: {_expectedPokemon.Type}, Timestamp: {_expectedPokemon.Timestamp}")); }
public void PokemonReader_ShouldDeserializePokemon() { // Arrange _dateTimeWrapperMock.Setup(x => x.GetNow()).Returns(new DateTime(2010, 1, 1)); var reader = new PokemonReader(_dateTimeWrapperMock.Object, _loggerMock.Object); // Act var result = reader.ReadPokemon(_json); // Assert result.Should().BeEquivalentTo(_expectedPokemon); }
static void Main(string[] args) { Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); PokemonSaver saver = new PokemonSaver(); Pokedex pokedex = reader.Load_Pokedex("pokemon151.xml"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { Console.WriteLine(pokemon.Name); } PokemonBag theBag = new PokemonBag(); theBag.AddPokemon(pokedex, "bulbasaur"); theBag.AddPokemon(pokedex, "bulbasaur"); theBag.AddPokemon(pokedex, "charizard"); theBag.AddPokemon(pokedex, "mew"); theBag.AddPokemon(pokedex, "dragonite"); string fileName = "myPokemonBag.xml"; // Serializting and saving pokemonBeg object with exception handling try { saver.Save_PokeBag(theBag, fileName); } catch (Exception e) { Console.WriteLine(string.Format("\nSaving {0} failed, due to error: {1}\n", fileName, e.Message)); } // Deserializting and loading pokemonBag object with exception handling PokemonBag newBag = new PokemonBag(); try { newBag = reader.Load_PokemonBag(fileName); } catch (Exception e) { Console.WriteLine(string.Format("Loading {0} failed, due to error: {1}", fileName, e.Message)); } //TODO::add a beg pretty print function in pokemonbag class. ----DONE newBag.PrettyPrint(pokedex); Console.ReadKey(); }
public void EntityReader_ShouldLogValidationResult() { // Arrange _dateTimeWrapperMock.Setup(x => x.GetNow()).Returns(new DateTime(2010, 1, 1)); _databaseMock.Setup(x => x.IsValidationEnabled()).Returns(true); var reader = new PokemonReader(_dateTimeWrapperMock.Object, _loggerMock.Object, _databaseMock.Object); // Act reader.ReadPokemon(_json); // Assert _loggerMock.Verify(x => x.Information($"Validation result: {true}")); }
public void GetPokemonByIndexTest() { int index = 1; Pokedex pokedex = new Pokedex(); PokemonReader reader = new PokemonReader(); pokedex = reader.Load("pokemon151.xml"); for (int i = 0; i < pokedex.Pokemons.Count; i++) { if (pokedex.Pokemons[i].Index == index) { Assert.AreEqual(pokedex.Pokemons[i].Index, 1); } } }
public void GetPokemonBynameTest() { string name = "Bulbasaur"; Pokedex pokedex = new Pokedex(); PokemonReader reader = new PokemonReader(); pokedex = reader.Load("pokemon151.xml"); for (int i = 0; i < pokedex.Pokemons.Count; i++) { if (pokedex.Pokemons[i].Name == name) { Assert.AreEqual(pokedex.Pokemons[i].Name, "Bulbasaur"); } } }
static void Main(string[] args) { Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); Pokedex pokedex = reader.Load("pokemon151.xml"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { Console.WriteLine(pokemon.Name); } // TODO: Add a pokemon bag with 2 bulbsaur, 1 charlizard, 1 mew and 1 dragonite // and save it out and load it back and list it out. Console.ReadKey(); }
public void PokemonReader_ShouldDeserializePokemon() { // Arrange var expectedPokemon = new Pokemon { Id = 1, Name = "Charmander", Type = PokemonType.Fire }; var reader = new PokemonReader(); // Act var result = reader.ReadPokemon(_json); // Assert Assert.AreEqual(expectedPokemon.Id, result.Id); Assert.AreEqual(expectedPokemon.Name, result.Name); Assert.AreEqual(expectedPokemon.Type, result.Type); }
public async Task <ImportingStatus> ImportPokemon(string filePath) { try { Console.WriteLine($"Received pokemon to import: {filePath}..."); var fileContent = File.ReadAllText(filePath); var reader = new PokemonReader(); var pokemon = reader.ReadPokemon(fileContent); var database = new PokemonStore(); await database.SavePokemon(pokemon); Console.WriteLine($"Pokemon saved. Id: {pokemon.Id}, Name: {pokemon.Name}, Type: {pokemon.Type}, Timestamp: {pokemon.Timestamp}"); return(ImportingStatus.Success); } catch (Exception e) { Console.WriteLine("Error! " + e.Message); return(ImportingStatus.Error); } }
static void Main(string[] args) { Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); Pokedex pokedex = reader.Load("pokemon151.xml"); Console.WriteLine("Displaying List of Pokemon:"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { Console.WriteLine(pokemon.Name); } ItemReader itemReader = new ItemReader(); ItemsData itemsDatafile = itemReader.Load("itemData.xml"); Console.WriteLine("\nDisplaying List of Items from file"); foreach (Item item in itemsDatafile.Items) { item.Print(); } int iLevelLock = 10; Console.WriteLine("Displaying items unlocked at level {0}", iLevelLock); List <Item> UnlockedItems = itemsDatafile.UnlockedItemsAtLevel(iLevelLock); foreach (Item item in UnlockedItems) { item.Print(); } string itemname = "Super Potion"; Console.WriteLine("Searching for item {0}", itemname); itemsDatafile.FindItem(itemname).Print(); string InventoryFile = "inventory.xml"; Console.WriteLine("-----Creating Inventory-----"); var source = new Inventory() { ItemToQuantity = new Dictionary <object, object> { { "Poke ball", 10 }, { "Potion", 10 }, { "Premier ball", 20 }, { "Revive", 3 }, { "Great ball", 8 }, { "Hyper Potion", 2 } } }; source.Serialize(source); source.Deserialize(InventoryFile); string entry = "Poke ball"; Console.WriteLine("\nSearching for {0} in Inventory", entry); source.FindItem("Poke ball"); Console.WriteLine("\nDisplaying items in inventory whose Level Req < {0}", iLevelLock); source.UnlockItems(iLevelLock, itemsDatafile); // TODO: Add a pokemon bag with 2 bulbsaur, 1 charlizard, 1 mew and 1 dragonite // and save it out and load it back and list it out. Console.WriteLine("\nSaving more pokemons inside bag\n"); PokemonBag bag = new PokemonBag(); bag.Add(pokedex.GetPokemonByName("Bulbasaur").Index); bag.Add(pokedex.GetPokemonByName("Bulbasaur").Index); bag.Add(pokedex.GetPokemonByName("Charizard").Index); bag.Add(pokedex.GetPokemonByName("Mew").Index); bag.Add(pokedex.GetPokemonByName("Dragonite").Index); const string filepath = "PokeBag.xml"; bag.Save(filepath); PokemonBag loadResult = bag.Load(filepath); Console.WriteLine("\nLoad all pokemons from bag..\n"); loadResult.Pokemons.ForEach(item => Console.WriteLine(item)); Console.ReadKey(); }
static void Main(string[] args) { ItemsData data = new ItemsData(); Item testitem = new Item(); Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); Pokedex pokedex = reader.Load("pokemon151.xml"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { Console.WriteLine(pokemon.Name); } // TODO: load the pokemon151 xml XmlDocument loadPokemon151 = new XmlDocument(); loadPokemon151.Load("pokemon151.xml"); // TODO: Add item reader and print out all the items using (XmlReader itemReader = XmlReader.Create("itemData.xml")) { while (itemReader.Read()) { if (itemReader.IsStartElement()) { switch (itemReader.Name.ToString()) { case "Name": Console.WriteLine("Item Name : " + itemReader.ReadElementContentAsString()); break; case "UnlockRequirement": Console.WriteLine("UnlockRequirement : " + itemReader.ReadElementContentAsFloat()); break; case "Description": Console.WriteLine("Description : " + itemReader.ReadElementContentAsString()); break; case "Effect": Console.WriteLine("Effect : " + itemReader.ReadElementContentAsString()); break; } data.Items.Add(testitem); } Console.WriteLine(""); } } // TODO: hook up item data to display with the inventory var source = new Inventory() { ItemToQuantity = new Dictionary <object, object> { { "Poke ball", 10 }, { "Potion", 10 } } }; // TODO: move this into a inventory with a serialize and deserialize function. source.Serialize(source); source.Deserialize("inventory.xml"); PokemonBag mybag = new PokemonBag(); mybag.Pokemons.Add(1); mybag.Pokemons.Add(1); mybag.Pokemons.Add(6); mybag.Pokemons.Add(151); mybag.Pokemons.Add(149); FileStream fs = new FileStream(@"serializePokemon.dat", FileMode.Create);//path of file BinaryFormatter bf = new BinaryFormatter(); bf.Serialize(fs, mybag); fs.Close(); fs = new FileStream(@"serializePokemon.dat", FileMode.Open); BinaryFormatter nbf = new BinaryFormatter(); PokemonBag mylist = nbf.Deserialize(fs) as PokemonBag; Console.WriteLine("\nList of the the pokemons caught"); foreach (int i in mylist.Pokemons) { Console.WriteLine(pokedex.GetPokemonByIndex(i).Name); } Console.WriteLine(pokedex.GetHighestHPPokemon().Name); Console.WriteLine(pokedex.GetHighestAttackPokemon().Name); Console.WriteLine(pokedex.GetHighestDefensePokemon().Name); Console.WriteLine(pokedex.GetHighestMaxCPPokemon().Name); // TODO: Add a pokemon bag with 2 bulbsaur, 1 charlizard, 1 mew and 1 dragonite // and save it out and load it back and list it out. Console.ReadKey(); }
public PokedexController(IConfiguration configuration, PokemonReader pokemonReader) { this.configuration = configuration; this.pokemonReader = pokemonReader; }
static void Main(string[] args) { Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); Pokedex pokedex = reader.LoadPokedex("pokemon151.xml"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { //Console.WriteLine(pokemon.Name); } // TODO: Add a pokemon bag with 2 bulbsaur, 1 charizard, 1 mew and 1 dragonite // and save it out and load it back and list it out. PokemonBag pokemonbag = new PokemonBag(); pokemonbag.Pokemons.Add(1); pokemonbag.Pokemons.Add(1); pokemonbag.Pokemons.Add(6); pokemonbag.Pokemons.Add(151); pokemonbag.Pokemons.Add(149); Pokedex newPokedex = new Pokedex(); using (PokemonUtil pokemonUtil = new PokemonUtil("PokemonBag")) { pokemonUtil.Init(); pokemonUtil.AddPokemonsToProcess(ref pokemonbag, ref pokedex); newPokedex.Pokemons.AddRange(pokemonUtil.PokemonsToProcess); pokemonUtil.Write(); pokemonUtil.Print(); pokemonUtil.Clear(); } PokemonWriter pokemonWriter = new PokemonWriter(); pokemonWriter.SavePokemons("PokemonBag.xml", ref newPokedex); Pokedex dex = reader.LoadPokedex("PokemonBag.xml"); // TODO: load the pokemon151 xml XElement pokemon151XML = XElement.Load(@"pokemon151.xml"); // Console.WriteLine(pokemon151XML); // TODO: Add item reader and print out all the items Item itemdata = new Item(); List <Item> itemlist = new List <Item>(); XmlTextReader readerItem = new XmlTextReader("itemData.xml"); while (readerItem.Read()) { if (readerItem.NodeType == XmlNodeType.Element && readerItem.Name == "Name") { string name = readerItem.ReadElementContentAsString(); itemdata.Name = name; // Console.WriteLine("Name: " + itemdata.Name); } if (readerItem.NodeType == XmlNodeType.Element && readerItem.Name == "UnlockRequirement") { string UnlockRequirement = readerItem.ReadElementContentAsString(); itemdata.UnlockRequirement = Int32.Parse(UnlockRequirement); // Console.WriteLine("UnlockRequirement: " + itemdata.UnlockRequirement); } if (readerItem.NodeType == XmlNodeType.Element && readerItem.Name == "Description") { string Description = readerItem.ReadElementContentAsString(); itemdata.Description = Description; // Console.WriteLine("Description: " + itemdata.Description); } if (readerItem.NodeType == XmlNodeType.Element && readerItem.Name == "Effect") { string Effect = readerItem.ReadElementContentAsString(); itemdata.Effect = Effect; //Console.WriteLine("Effect: " + itemdata.Effect); itemlist.Add(itemdata); itemdata = new Item(); } } foreach (Item i in itemlist) { i.Print(); } // TODO: hook up item data to display with the inventory Inventory source = new Inventory() { ItemToQuantity = new Dictionary <object, object> { { "Poke ball", 10 }, { "Potion", 10 } } }; // TODO: move this into a inventory with a serialize and deserialize function. source.Serialize(source, "inventory.xml"); source.Deserialize("inventory.xml"); Console.ReadKey(); }
static void Main(string[] args) { Console.WriteLine("Welcome to Assignment 5 - Pokemon Edition"); PokemonReader reader = new PokemonReader(); Pokedex pokedex = reader.Load("pokemon151.xml"); // List out all the pokemons loaded foreach (Pokemon pokemon in pokedex.Pokemons) { Console.WriteLine(pokemon.Name); } // TODO: Add a pokemon bag with 2 bulbsaur, 1 charlizard, 1 mew and 1 dragonite // and save it out and load it back and list it out. // TODO: Add item reader and print out all the items ItemReader itemReader = new ItemReader(); ItemsData itemsData = itemReader.Load("itemData.xml"); foreach (var item in itemsData.Items) { Console.WriteLine(item.Name); } // TODO: hook up item data to display with the inventory var source = new Inventory() { ItemToQuantity = new Dictionary <object, object> { { "Poke ball", 10 }, { "Potion", 10 } } }; // TODO: move this into a inventory with a serialize and deserialize function. string inventoryFile = "inventory.xml"; source.Load(inventoryFile, itemsData); source.Save("invent.xml"); Console.WriteLine("=========Bag========="); PokemonBag pokebag = new PokemonBag(); pokebag.Pokemons.Add(pokedex.GetPokemonByName("Bulbasaur")); pokebag.Pokemons.Add(pokedex.GetPokemonByName("Bulbasaur")); pokebag.Pokemons.Add(pokedex.GetPokemonByName("Charizard")); pokebag.Pokemons.Add(pokedex.GetPokemonByName("Mew")); pokebag.Pokemons.Add(pokedex.GetPokemonByName("Dragonite")); Pokedex bagdex = new Pokedex(); bagdex.Pokemons = pokebag.Pokemons; reader.Save("bagdex", bagdex); Pokedex loadDex = reader.Load("bagdex.xml"); foreach (Pokemon pokemon in loadDex.Pokemons) { Console.WriteLine(pokemon.Name); } Console.ReadKey(); }