Exemple #1
0
                //Private


                internal TeamItemsClass(Data data, uint offset, uint key, Version v) : base(data, offset)
                {
                    this.data          = data; this.offset = offset;
                    this.PartyPokemons = new PokemonPartyClass[6];
                    for (uint i = 0; i < 6; i++)
                    {
                        PartyPokemons[i] = new PokemonPartyClass(data, this.offset + (uint)(v == Version.FL ? 0x38 : 0x238) + (i * 100));
                    }
                    this.SecurityKey = key;
                    this.v           = v;

                    InitializeItems();
                }
Exemple #2
0
 internal PokemonDataClass(Data data, PokemonPartyClass pkm, uint offset)
 {
     this.data = data; this.offset = offset; this.pkm = pkm;
 }