/// <summary> /// Adds the listener for the PointsAddedEvent /// </summary> /// <param name="listener">The listener.</param> public void AddPointsAddedEventListener(UnityAction <int> listener) { pointsAddedEvent.AddListener(listener); }
public void AddpointAddedListener(UnityAction <int> handle) { pointAddedEvent.AddListener(handle); }
/// <summary> /// Adds listener to increment score to appropriate side /// </summary> public void AddPointsAddedListener(UnityAction <ScreenSide, int> listener) { pointsAddedEvent.AddListener(listener); }
public void AddPointsAddedListener(UnityAction <int> handler) { pointsAddedEvent.AddListener(handler); }
public void AddUpdateScoreListener(UnityAction <int> listener) { pointsAddedEvent.AddListener(listener); }