Exemple #1
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void CanvasControl_PointerReleased(object sender, PointerRoutedEventArgs e)
        {
            var p = e.GetCurrentPoint(sender as CanvasControl);
            var pos = p.Position;
            var type = p.PointerDevice.PointerDeviceType;
            switch (type)
            {
                case PointerDeviceType.Mouse:
                    {
                        switch (_pressed)
                        {
                            case PointerPressType.None:
                                break;
                            case PointerPressType.Left:
                                {
                                    if (_context.Editor.IsLeftUpAvailable())
                                    {
                                        _state.LeftUp(pos.X, pos.Y);
                                    }
                                }
                                break;
                            case PointerPressType.Middle:
                                break;
                            case PointerPressType.Right:
                                {
                                    if (_context.Editor.IsRightUpAvailable())
                                    {
                                        _state.RightUp(pos.X, pos.Y);
                                    }
                                }
                                break;
                            case PointerPressType.Pen:
                            case PointerPressType.Touch:
                                break;
                        }
                    }
                    break;
                case PointerDeviceType.Pen:
                    {
                        switch (_pressed)
                        {
                            case PointerPressType.None:
                            case PointerPressType.Left:
                            case PointerPressType.Middle:
                            case PointerPressType.Right:
                                break;
                            case PointerPressType.Pen:
                                {
                                    // TODO: Add pen support.
                                }
                                break;
                            case PointerPressType.Touch:
                                break;
                        }
                    }
                    break;
                case PointerDeviceType.Touch:
                    {
                        switch (_pressed)
                        {
                            case PointerPressType.None:
                            case PointerPressType.Left:
                            case PointerPressType.Middle:
                            case PointerPressType.Right:
                            case PointerPressType.Pen:
                            case PointerPressType.Touch:
                                {
                                    // TODO: Add touch support.
                                }
                                break;
                        }
                    }
                    break;
            }

            _pressed = PointerPressType.None;
        }
Exemple #2
0
        private void CanvasControl_PointerReleased(object sender, PointerRoutedEventArgs e)
        {
            var p    = e.GetCurrentPoint(sender as CanvasControl);
            var pos  = p.Position;
            var type = p.PointerDevice.PointerDeviceType;

            switch (type)
            {
            case PointerDeviceType.Mouse:
            {
                switch (_pressed)
                {
                case PointerPressType.None:
                    break;

                case PointerPressType.Left:
                {
                    if (_context.Editor.IsLeftUpAvailable())
                    {
                        _context.Editor.LeftUp(pos.X, pos.Y);
                    }
                }
                break;

                case PointerPressType.Middle:
                    break;

                case PointerPressType.Right:
                {
                    if (_context.Editor.IsRightUpAvailable())
                    {
                        _context.Editor.RightUp(pos.X, pos.Y);
                    }
                }
                break;

                case PointerPressType.Pen:
                case PointerPressType.Touch:
                    break;
                }
            }
            break;

            case PointerDeviceType.Pen:
            {
                switch (_pressed)
                {
                case PointerPressType.None:
                case PointerPressType.Left:
                case PointerPressType.Middle:
                case PointerPressType.Right:
                    break;

                case PointerPressType.Pen:
                {
                    // TODO: Add pen support.
                }
                break;

                case PointerPressType.Touch:
                    break;
                }
            }
            break;

            case PointerDeviceType.Touch:
            {
                switch (_pressed)
                {
                case PointerPressType.None:
                case PointerPressType.Left:
                case PointerPressType.Middle:
                case PointerPressType.Right:
                case PointerPressType.Pen:
                case PointerPressType.Touch:
                {
                    // TODO: Add touch support.
                }
                break;
                }
            }
            break;
            }

            _pressed = PointerPressType.None;
        }
Exemple #3
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private async void CanvasControl_PointerPressed(object sender, PointerRoutedEventArgs e)
        {
            var p = e.GetCurrentPoint(sender as CanvasControl);
            var pos = p.Position;
            var type = p.PointerDevice.PointerDeviceType;
            switch (type)
            {
                case PointerDeviceType.Mouse:
                    {
                        if (p.Properties.IsLeftButtonPressed)
                        {
                            if (_context.Editor.IsLeftDownAvailable())
                            {
                                if (_context.Editor.CurrentTool == Core2D.Tool.Image && _imagePath == null)
                                {
                                    var file = await GetImageKeyAsync();
                                    if (file == null)
                                        return;

                                    string key = await GetImageKey(file);

                                    await CacheImage(key);

                                    _imagePath = key;
                                }
                                else
                                {
                                    _imagePath = null;
                                }

                                _state.LeftDown(pos.X, pos.Y);
                                _pressed = PointerPressType.Left;
                            }
                        }
                        //else if (p.Properties.IsMiddleButtonPressed)
                        //{
                        //    _pressed = PointerPressType.Middle;
                        //}
                        else if (p.Properties.IsRightButtonPressed)
                        {
                            if (_context.Editor.IsRightDownAvailable())
                            {
                                _state.RightDown(pos.X, pos.Y);
                                _pressed = PointerPressType.Right;
                            }
                        }
                        else
                        {
                            _pressed = PointerPressType.None;
                        }
                    }
                    break;
                case PointerDeviceType.Pen:
                    {
                        // TODO: Add pen support.
                        //_pressed = PointerPressType.Pen;
                    }
                    break;
                case PointerDeviceType.Touch:
                    {
                        // TODO: Add touch support.
                        //_pressed = PointerPressType.Touch;
                    }
                    break;
            }
        }
Exemple #4
0
        private async void CanvasControl_PointerPressed(object sender, PointerRoutedEventArgs e)
        {
            var p    = e.GetCurrentPoint(sender as CanvasControl);
            var pos  = p.Position;
            var type = p.PointerDevice.PointerDeviceType;

            switch (type)
            {
            case PointerDeviceType.Mouse:
            {
                if (p.Properties.IsLeftButtonPressed)
                {
                    if (_context.Editor.IsLeftDownAvailable())
                    {
                        if (_context.Editor.CurrentTool == T2d.Tool.Image && _imagePath == null)
                        {
                            var file = await GetImageKeyAsync();

                            if (file == null)
                            {
                                return;
                            }

                            string key = await GetImageKey(file);

                            await CacheImage(key);

                            _imagePath = key;
                        }
                        else
                        {
                            _imagePath = null;
                        }

                        _context.Editor.LeftDown(pos.X, pos.Y);
                        _pressed = PointerPressType.Left;
                    }
                }
                //else if (p.Properties.IsMiddleButtonPressed)
                //{
                //    _pressed = PointerPressType.Middle;
                //}
                else if (p.Properties.IsRightButtonPressed)
                {
                    if (_context.Editor.IsRightDownAvailable())
                    {
                        _context.Editor.RightDown(pos.X, pos.Y);
                        _pressed = PointerPressType.Right;
                    }
                }
                else
                {
                    _pressed = PointerPressType.None;
                }
            }
            break;

            case PointerDeviceType.Pen:
            {
                // TODO: Add pen support.
                //_pressed = PointerPressType.Pen;
            }
            break;

            case PointerDeviceType.Touch:
            {
                // TODO: Add touch support.
                //_pressed = PointerPressType.Touch;
            }
            break;
            }
        }