private void processModifyFromOuter(PointerInputModule.MouseState mouseData) { if (!_bufferFlushed) { mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData.buttonData.position = _modifyPosBuffer; mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData.buttonState = (PointerEventData.FramePressState)_modifyButtonStateBuffer; _bufferFlushed = true; } }
// Token: 0x06000834 RID: 2100 RVA: 0x000311C4 File Offset: 0x0002F3C4 protected override PointerInputModule.MouseState GetMousePointerEventData(int id) { CursorLockMode lockState = Cursor.lockState; Cursor.lockState = CursorLockMode.None; PointerInputModule.MouseState mousePointerEventData = base.GetMousePointerEventData(id); Cursor.lockState = lockState; return(mousePointerEventData); }
private void RaycastAll(PointerInputModule.MouseState mouseData) { var leftData = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData.buttonData; eventSystem.RaycastAll(leftData, m_RaycastResultCache); var raycast = FindFirstRaycast(m_RaycastResultCache); leftData.pointerCurrentRaycast = raycast; m_RaycastResultCache.Clear(); var rightData = mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData; var middleData = mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData; rightData.pointerCurrentRaycast = raycast; middleData.pointerCurrentRaycast = raycast; }
protected void ProcessMouseEvent(int id) { PointerInputModule.MouseState mousePointerEventData = this.GetMousePointerEventData(id); PointerInputModule.MouseButtonEventData eventData = mousePointerEventData.GetButtonState(PointerEventData.InputButton.Left).eventData; this.ProcessMousePress(eventData); this.ProcessMove(eventData.buttonData); this.ProcessDrag(eventData.buttonData); this.ProcessMousePress(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Right).eventData); this.ProcessDrag(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData); this.ProcessMousePress(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Middle).eventData); this.ProcessDrag(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData); if (!Mathf.Approximately(eventData.buttonData.scrollDelta.sqrMagnitude, 0f)) { GameObject eventHandler = ExecuteEvents.GetEventHandler <IScrollHandler>(eventData.buttonData.pointerCurrentRaycast.gameObject); ExecuteEvents.ExecuteHierarchy <IScrollHandler>(eventHandler, eventData.buttonData, ExecuteEvents.scrollHandler); } }
// Token: 0x0600627D RID: 25213 RVA: 0x00231DD4 File Offset: 0x002301D4 protected void ProcessMouseEvent() { PointerInputModule.MouseState mouseState = this.VRCGetMousePointerEventData(); PointerInputModule.MouseButtonEventData eventData = mouseState.GetButtonState(PointerEventData.InputButton.Left).eventData; this.overSelection = null; if (eventData.buttonData.pointerCurrentRaycast.gameObject != null) { this.overSelection = eventData.buttonData.pointerCurrentRaycast.gameObject.GetComponentInParent <Selectable>(); } this.ProcessMousePress(eventData, true); this.ProcessMove(eventData.buttonData); this.ProcessDrag(eventData.buttonData); PointerInputModule.MouseButtonEventData eventData2 = mouseState.GetButtonState(PointerEventData.InputButton.Right).eventData; eventData2.buttonData.button = PointerEventData.InputButton.Left; this.ProcessMousePress(eventData2, false); this.ProcessMove(eventData2.buttonData); this.ProcessDrag(eventData2.buttonData); if (!Mathf.Approximately(eventData.buttonData.scrollDelta.sqrMagnitude, 0f)) { GameObject eventHandler = ExecuteEvents.GetEventHandler <IScrollHandler>(eventData.buttonData.pointerCurrentRaycast.gameObject); ExecuteEvents.ExecuteHierarchy <IScrollHandler>(eventHandler, eventData.buttonData, ExecuteEvents.scrollHandler); } }
private void ProcessMouseEvent() { PointerInputModule.MouseState mousePointerEventData = this.GetMousePointerEventData(-1); bool pressed = mousePointerEventData.AnyPressesThisFrame(); bool released = mousePointerEventData.AnyReleasesThisFrame(); PointerInputModule.MouseButtonEventData eventData = mousePointerEventData.GetButtonState(PointerEventData.InputButton.Left).eventData; if (!RewiredStandaloneInputModule.UseMouse(pressed, released, eventData.buttonData)) { return; } this.ProcessMousePress(eventData); this.ProcessMove(eventData.buttonData); this.ProcessDrag(eventData.buttonData); this.ProcessMousePress(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Right).eventData); this.ProcessDrag(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData); this.ProcessMousePress(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Middle).eventData); this.ProcessDrag(mousePointerEventData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData); if (!Mathf.Approximately(eventData.buttonData.scrollDelta.sqrMagnitude, 0f)) { GameObject eventHandler = ExecuteEvents.GetEventHandler <IScrollHandler>(eventData.buttonData.pointerCurrentRaycast.gameObject); ExecuteEvents.ExecuteHierarchy <IScrollHandler>(eventHandler, eventData.buttonData, ExecuteEvents.scrollHandler); } }
protected void ProcessMouseEvent(int id) { PointerInputModule.MouseState pointerEventData = this.GetMousePointerEventData(id); PointerInputModule.MouseButtonEventData eventData = pointerEventData.GetButtonState((PointerEventData.InputButton) 0).get_eventData(); RaycastResult pointerCurrentRaycast1 = ((PointerEventData)eventData.buttonData).get_pointerCurrentRaycast(); this._currentFocusedGameObject = ((RaycastResult) ref pointerCurrentRaycast1).get_gameObject(); this.ProcessMousePress(eventData); this.ProcessMove((PointerEventData)eventData.buttonData); this.ProcessDrag((PointerEventData)eventData.buttonData); this.ProcessMousePress(pointerEventData.GetButtonState((PointerEventData.InputButton) 1).get_eventData()); this.ProcessDrag((PointerEventData)pointerEventData.GetButtonState((PointerEventData.InputButton) 1).get_eventData().buttonData); this.ProcessMousePress(pointerEventData.GetButtonState((PointerEventData.InputButton) 2).get_eventData()); this.ProcessDrag((PointerEventData)pointerEventData.GetButtonState((PointerEventData.InputButton) 2).get_eventData().buttonData); Vector2 scrollDelta = ((PointerEventData)eventData.buttonData).get_scrollDelta(); if (Mathf.Approximately(((Vector2) ref scrollDelta).get_sqrMagnitude(), 0.0f)) { return; } RaycastResult pointerCurrentRaycast2 = ((PointerEventData)eventData.buttonData).get_pointerCurrentRaycast(); ExecuteEvents.ExecuteHierarchy <IScrollHandler>(ExecuteEvents.GetEventHandler <IScrollHandler>(((RaycastResult) ref pointerCurrentRaycast2).get_gameObject()), (BaseEventData)eventData.buttonData, (ExecuteEvents.EventFunction <M0>)ExecuteEvents.get_scrollHandler()); }
private void ProcessMouseEventEx(int id_) { ObjectSyncProfiler.BeginSample("ProcessMouseEventEx"); #if FIX_DUP_RAYCAST PointerInputModule.MouseState mouseData = null; if (_client != null) { ObjectSyncProfiler.BeginSample("GetMousePointerEventData"); mouseData = GetMousePointerEventData(id_); ObjectSyncProfiler.EndSample("GetMousePointerEventData", true); ObjectSyncProfiler.BeginSample("GetClientMouseState"); GetClientMouseState(mouseData); ObjectSyncProfiler.EndSample("GetClientMouseState", true); mousePositionBuff = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData.buttonData.position; } if (_server != null) { ObjectSyncProfiler.BeginSample("GetMousePointerEventData"); mouseData = GetMousePointerEventData(id_); ObjectSyncProfiler.EndSample("GetMousePointerEventData", true); //2017.3.3 hayate add start processModifyFromOuter(mouseData); //2017.3.3 hayate add end mousePositionBuff = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData.buttonData.position; ObjectSyncProfiler.BeginSample("SendServerMouseState"); SendServerMouseState(mouseData); ObjectSyncProfiler.EndSample("SendServerMouseState", true); ObjectSyncProfiler.BeginSample("RaycastAll"); RaycastAll(mouseData); ObjectSyncProfiler.EndSample("RaycastAll", true); } #else var mouseData = GetMousePointerEventData(id_); Simulate(mouseData); ObjectSyncProfiler.BeginSample("GetClientMouseState"); GetClientMouseState(mouseData); ObjectSyncProfiler.EndSample("GetClientMouseState", true); ObjectSyncProfiler.BeginSample("SendServerMouseState"); SendServerMouseState(mouseData); ObjectSyncProfiler.EndSample("SendServerMouseState", true); #endif #if FIX_DUP_RAYCAST if (mouseData != null) { #endif ObjectSyncProfiler.BeginSample("ProcessMouseEvent"); var leftButtonData = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData; // Process the first mouse button fully ProcessMousePress(leftButtonData); ProcessMove(leftButtonData.buttonData); ProcessDrag(leftButtonData.buttonData); // Now process right / middle clicks ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData); ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData); ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData); ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData); if (!Mathf.Approximately(leftButtonData.buttonData.scrollDelta.sqrMagnitude, 0.0f)) { var scrollHandler = ExecuteEvents.GetEventHandler <IScrollHandler>(leftButtonData.buttonData.pointerCurrentRaycast.gameObject); ExecuteEvents.ExecuteHierarchy(scrollHandler, leftButtonData.buttonData, ExecuteEvents.scrollHandler); } ObjectSyncProfiler.EndSample("ProcessMouseEvent", true); #if FIX_DUP_RAYCAST } #endif ObjectSyncProfiler.EndSample("ProcessMouseEventEx", true); }