private void RaiseEvent(PointerInputDelegate handler, Vector2 pos, Vector2 lastPos, int button) { if (handler != null) { handler(pos, lastPos, button); } }
protected override void SetupEventDelegates() { base.SetupEventDelegates(); this.pointerInputDownDelegate = eventReceiver.PointerInputDown; this.pointerInputDelegate = eventReceiver.PointerInput; this.pointerInputUpDelegate = eventReceiver.PointerInputUp; this.pointerInputTimeClickDelegate = eventReceiver.PointerInputTimeClick; }