// ~~ private

// ~ Non-Static

// ~~ public
    public void OnDrag(PointerEventData pData)
    {
//      If the pointer is off screen, do nothing.
        if (!pData.IsOnScreen() || locked)
        {
            return;
        }

//      Get the signs for operations on size and position.
        Vector4 signs = GetSigns(pData);

//      Get the absolute delta between pointer position and handle position.
        Vector2 delta = pData.DeltaPosition(transform.position);

        float deltaSizeX = delta.x * signs.x;
        float deltaSizeY = delta.y * signs.y;

        float deltaPosX = delta.x * signs.z * .5f;
        float deltaPosY = delta.y * signs.w * .5f;

        ViewData.InnerWidth  += deltaSizeX;
        ViewData.InnerHeight += deltaSizeY;

        ViewData.PosX += deltaPosX;
        ViewData.PosY += deltaPosY;
    }
Exemple #2
0
 public void OnDrag(PointerEventData pData)
 {
     if (!locked && pData.IsOnScreen())
     {
         ViewData.PosX = pData.position.x - (transform.position.x - ViewData.PosX);
         ViewData.PosY = pData.position.y - (transform.position.y - ViewData.PosY);
     }
 }