private void updateSize() { try { PointAPI p = new PointAPI(); GetCursorPos(out p); if (resizeRight) { this.Width = this.resizeSize.Width - (resizePoint.X - p.X); } if (resizeDown) { this.Height = resizeSize.Height - (resizePoint.Y - p.Y); } if (resizeLeft) { this.Width = resizeSize.Width + (resizePoint.X - p.X); this.Left = resizeWindowPoint.X - (resizePoint.X - p.X); } if (resizeUp) { this.Height = resizeSize.Height + (resizePoint.Y - p.Y); this.Top = resizeWindowPoint.Y - (resizePoint.Y - p.Y); } } catch { } }
private void updateSize() { PointAPI p = new PointAPI(); GetCursorPos(out p); try { if (resizeRight) { target.Width = this.resizeSize.Width - (resizePoint.X - p.X); } if (resizeDown) { target.Height = resizeSize.Height - (resizePoint.Y - p.Y); } if (resizeLeft) { target.Width = resizeSize.Width + (resizePoint.X - p.X); target.Left = resizeWindowPoint.X - (resizePoint.X - p.X); } if (resizeUp) { target.Height = resizeSize.Height + (resizePoint.Y - p.Y); target.Top = resizeWindowPoint.Y - (resizePoint.Y - p.Y); } } catch (Exception ex) { } }
private void updateSize() { PointAPI p = new PointAPI(); GetCursorPos(out p); if (resizeRight) { target.Width = Math.Max(0, this.resizeSize.Width - (resizePoint.X - p.X)); } if (resizeDown) { target.Height = Math.Max(0, resizeSize.Height - (resizePoint.Y - p.Y)); } if (resizeLeft) { target.Width = Math.Max(0, resizeSize.Width + (resizePoint.X - p.X)); target.Left = Math.Max(0, resizeWindowPoint.X - (resizePoint.X - p.X)); } if (resizeUp) { target.Height = Math.Max(0, resizeSize.Height + (resizePoint.Y - p.Y)); target.Top = Math.Max(0, resizeWindowPoint.Y - (resizePoint.Y - p.Y)); } }
private void UpdateSize() { PointAPI p = new PointAPI(); GetCursorPos(out p); if (resizeRight) { this.AssociatedObject.Width = Math.Abs(this.resizeSize.Width - (resizePoint.X - p.X)) + 8; } if (resizeDown) { this.AssociatedObject.Height = Math.Abs(resizeSize.Height - (resizePoint.Y - p.Y)) + 8; } if (resizeLeft) { this.AssociatedObject.Width = Math.Abs(resizeSize.Width + (resizePoint.X - p.X)) + 8; this.AssociatedObject.Left = resizeWindowPoint.X - (resizePoint.X - p.X); } if (resizeUp) { this.AssociatedObject.Height = Math.Abs(resizeSize.Height + (resizePoint.Y - p.Y)) + 8; this.AssociatedObject.Top = resizeWindowPoint.Y - (resizePoint.Y - p.Y); } }
private void updateSize() { PointAPI p = new PointAPI(); GetCursorPos(out p); if (resizeRight) { double width = this.resizeSize.Width - (resizePoint.X - p.X); if (target.MinWidth != 0) { if (width > 0 && (target.MinWidth + 1) <= width) { target.Width = width; } } else if (width > 0) { target.Width = width; } } if (resizeDown) { double height = resizeSize.Height - (resizePoint.Y - p.Y); if (target.MinHeight != 0) { if (height > 0 && (target.MinHeight + 1) <= height) { target.Height = height; } } else if (height > 0) { target.Height = height; } } if (resizeLeft) { target.Width = resizeSize.Width + (resizePoint.X - p.X); double left = resizeWindowPoint.X - (resizePoint.X - p.X); if (left > 0) { target.Left = left; } } if (resizeUp) { target.Height = resizeSize.Height + (resizePoint.Y - p.Y); double top = resizeWindowPoint.Y - (resizePoint.Y - p.Y); if (top > 0) { target.Top = top; } } }
public void StickToCursor() { var pos = new PointAPI(); GetCursorPos(out pos); _window.Left = pos.X - _window.Width / 2; _window.Top = pos.Y - 5; }
private void Server_WaitingForPlayers() { _spawnPointFile = PointAPI.GetPointList(SpawnPointFIleName); _useZombies = LoadedZombieSpawns.Count > 0; if (!_useZombies) { Log.Warn("There are no zombie spawn points."); } }
/* La string argument serve per la presenza di un eventuale DELTA in causa di presenza d'evento MOUSE WHEEL */ private void doActionMouse(uint p, int delta) { PointAPI point = new PointAPI(); GetCursorPos(out point); int X = point.X; int Y = point.Y; mouse_event(p, (uint)X, (uint)Y, delta, 0); }
private void updateSize() { PointAPI p = new PointAPI(); GetCursorPos(out p); _window.SizeToContent = SizeToContent.Manual; var deltaX = resizePoint.X - p.X; var deltaY = resizePoint.Y - p.Y; if (resizeRight) { _window.Width = Math.Max(0, this.resizeSize.Width - deltaX); } if (resizeDown) { _window.Height = Math.Max(0, resizeSize.Height - deltaY); } if (resizeLeft) { var dw = Math.Max(_window.MinWidth, resizeSize.Width + deltaX); var shiftX = dw - resizeSize.Width; //_window.Left = Math.Max(0, resizeWindowPoint.X - shiftX); //_window.Width = dw; //_window.Left = resizeWindowPoint.X - shiftX; var hwndSource = PresentationSource.FromVisual(_window) as HwndSource; var source = PresentationSource.FromVisual(_window); Matrix transformToDevice = source.CompositionTarget.TransformToDevice; Point[] point = new Point[] { new Point(resizeWindowPoint.X - shiftX, _window.Top), new Point(dw, _window.Height) }; transformToDevice.Transform(point); SetWindowPos(hwndSource.Handle, IntPtr.Zero, Convert.ToInt32(point[0].X), Convert.ToInt32(point[0].Y), Convert.ToInt32(point[1].X), Convert.ToInt32(point[1].Y), (uint)SWP.SHOWWINDOW); } if (resizeUp) { var dh = Math.Max(_window.MinHeight, resizeSize.Height + deltaY); var shiftY = dh - resizeSize.Height; //_window.Top = Math.Max(0, resizeWindowPoint.Y - shiftY); _window.Height = dh; _window.Top = resizeWindowPoint.Y - shiftY; } }
private void updateSize() { PointAPI p = new PointAPI(); GetCursorPos(out p); double preWidth = target.Width, preHeight = target.Height; if (resizeRight) { target.Width = this.resizeSize.Width - (resizePoint.X - p.X); } if (resizeDown) { target.Height = resizeSize.Height - (resizePoint.Y - p.Y); } if (resizeLeft) { target.Width = resizeSize.Width + (resizePoint.X - p.X); target.Margin = new Thickness(resizeWindowPoint.X - (resizePoint.X - p.X), target.Margin.Top, target.Margin.Right, target.Margin.Bottom); } if (resizeUp) { target.Height = resizeSize.Height + (resizePoint.Y - p.Y); target.Margin = new Thickness(target.Margin.Left, resizeWindowPoint.Y - (resizePoint.Y - p.Y), target.Margin.Right, target.Margin.Bottom); } target.Width = target.Width > widthMax ? widthMax : target.Width; target.Width = target.Width < widthMin ? widthMin : target.Width; target.Height = target.Height > heightMax ? heightMax : target.Height; target.Height = target.Height < heightMin ? heightMin : target.Height; if (preWidth != target.Width || preHeight != target.Height) { ((KeyFrameAnnotation)target).WidthOrHeightChanged(); } }
private void updateSize() { PointAPI currentMousePoint = new PointAPI(); GetCursorPos(out currentMousePoint); try { if (resizeRight) { //如果当鼠标左键点下时,窗口的宽度已经达到最小值, if (target.Width == minWidth) { //鼠标向右移动,表示当前是将窗口变大,此时窗口只能变大,因为已经达到最小宽度了 if ((target.Left+target.Width - currentMousePoint.X) < 0) { target.Width = this.target.Width - (target.Left + target.Width - currentMousePoint.X); } } else { //此时,窗口可大可小 if ((this.target.Width - (target.Left + target.Width - currentMousePoint.X)) >= minWidth) { target.Width = this.target.Width - (target.Left + target.Width - currentMousePoint.X); } else { //此时,只能限制窗口为最小值,不能继续变小 target.Width = minWidth; } } } if (resizeDown) { if (target.Height == minHeight) { if ((target.Top+target.Height - currentMousePoint.Y) < 0) { //限制窗口的最底端,不能低于任务栏,即不能被任务栏遮挡 if (workAreaMaxHeight > 0) { target.Height = (((target.Height - (target.Top + target.Height - currentMousePoint.Y)) + target.Top) <= workAreaMaxHeight) ? (target.Height - (target.Top + target.Height - currentMousePoint.Y)) : (workAreaMaxHeight - target.Top); } else { target.Height = target.Height - (target.Top + target.Height - currentMousePoint.Y); } } } else { if ((startWindowSize.Height - (startMousePoint.Y - currentMousePoint.Y)) >= minHeight) { if (workAreaMaxHeight > 0) { target.Height = (((startWindowSize.Height - (startMousePoint.Y - currentMousePoint.Y)) + target.Top) <= workAreaMaxHeight) ? (startWindowSize.Height - (startMousePoint.Y - currentMousePoint.Y)) : (workAreaMaxHeight - target.Top); } else { target.Height = startWindowSize.Height - (startMousePoint.Y - currentMousePoint.Y); } } else { target.Height = minHeight; } } } if (resizeLeft) { if (target.Width == minWidth) { if ((target.Left - currentMousePoint.X) > 0) { target.Width = target.Width + (target.Left - currentMousePoint.X); target.Left = target.Left - (target.Left - currentMousePoint.X); } } else { if ((this.target.Width + (target.Left - currentMousePoint.X)) >= minWidth) { target.Width = target.Width + (target.Left - currentMousePoint.X); target.Left = target.Left - (target.Left - currentMousePoint.X); } else { target.Width = minWidth; } } } if (resizeUp) { if (target.Height == minHeight) { if ((target.Top - currentMousePoint.Y) > 0) { target.Height = target.Height + (target.Top - currentMousePoint.Y); target.Top = target.Top - (target.Top - currentMousePoint.Y); } else { target.Height = minHeight; } } else { if ((target.Height + (target.Top - currentMousePoint.Y)) >= minHeight) { target.Height = target.Height + (target.Top - currentMousePoint.Y); target.Top = target.Top - (target.Top - currentMousePoint.Y); } else { target.Height = minHeight; } } } } catch { } }
static extern bool GetCursorPos(out PointAPI lpPoint);
public static extern int GetCursorPos(ref PointAPI lpPoint);
static extern IntPtr GetCursorPos(out PointAPI lpPoint);
private static extern int GetCursorPos(ref PointAPI p);
private void Server_ReloadedConfigs() => _spawnPointFile = PointAPI.GetPointList(SpawnPointFIleName);