public override void Load() { if (!SRModLoader.IsModPresent("quicksilver_rancher")) { GameObject prefab = SRSingleton <GameContext> .Instance.LookupDirector.GetPrefab(Identifiable.Id.QUICKSILVER_SLIME); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, SRSingleton <GameContext> .Instance.LookupDirector.GetPrefab(Identifiable.Id.QUICKSILVER_PLORT)); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, SRSingleton <GameContext> .Instance.LookupDirector.GetPrefab(Identifiable.Id.VALLEY_AMMO_1)); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, SRSingleton <GameContext> .Instance.LookupDirector.GetPrefab(Identifiable.Id.VALLEY_AMMO_3)); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, SRSingleton <GameContext> .Instance.LookupDirector.GetPrefab(Identifiable.Id.VALLEY_AMMO_2)); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, SRSingleton <GameContext> .Instance.LookupDirector.GetPrefab(Identifiable.Id.VALLEY_AMMO_4)); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, prefab); AmmoRegistry.RegisterRefineryResource(Identifiable.Id.QUICKSILVER_PLORT); //LookupRegistry.RegisterVacEntry(Identifiable.Id.QUICKSILVER_PLORT, Color.grey, SRSingleton<SceneContext>.Instance..entries.First((PediaDirector.IdEntry x) => x.id == PediaDirector.Id.QUICKSILVER_PLORT).icon); PlortRegistry.AddEconomyEntry(Identifiable.Id.QUICKSILVER_PLORT, 200f, 100f); PlortRegistry.AddPlortEntry(Identifiable.Id.QUICKSILVER_PLORT, new ProgressDirector.ProgressType[] { ProgressDirector.ProgressType.ENTER_ZONE_MOCHI_RANCH }); AmmoRegistry.RegisterSiloAmmo((SiloStorage.StorageType x) => x == SiloStorage.StorageType.NON_SLIMES || x == SiloStorage.StorageType.PLORT, Identifiable.Id.QUICKSILVER_PLORT); } else { throw new Exception("Quicksilver Rancher mod (the old and original) is there, please remove it if you consider using this mod"); } }
// Called before GameContext.Start // Used for registering things that require a loaded gamecontext public override void Load() { SlimeDefinition mapleDefinition = PrefabUtils.DeepCopyObject(SRSingleton<GameContext>.Instance.SlimeDefinitions.GetSlimeByIdentifiableId(Identifiable.Id.PINK_SLIME)) as SlimeDefinition; mapleDefinition.AppearancesDefault = new SlimeAppearance[1]; mapleDefinition.Diet.Produces = new Identifiable.Id[] { ModdedIds.MAPLE_PLORT }; mapleDefinition.Diet.MajorFoodGroups = new SlimeEat.FoodGroup[] { SlimeEat.FoodGroup.FRUIT }; mapleDefinition.Diet.AdditionalFoods = new Identifiable.Id[0]; mapleDefinition.Diet.Favorites = new Identifiable.Id[] { Identifiable.Id.POGO_FRUIT }; List<SlimeDiet.EatMapEntry> eatMap = mapleDefinition.Diet.EatMap; if (eatMap != null) { eatMap.Clear(); } mapleDefinition.CanLargofy = false; mapleDefinition.FavoriteToys = new Identifiable.Id[0]; mapleDefinition.Name = "Maple"; mapleDefinition.IdentifiableId = ModdedIds.MAPLE_SLIME; SlimeDefinition pinkSlimeDefinition = SRSingleton<GameContext>.Instance.SlimeDefinitions.GetSlimeByIdentifiableId(Identifiable.Id.PINK_SLIME); GameObject mapleGameObject = PrefabUtils.CopyPrefab(SRSingleton<GameContext>.Instance.LookupDirector.GetPrefab(Identifiable.Id.PINK_SLIME)); mapleGameObject.name = "mapleSlime"; mapleGameObject.GetComponent<PlayWithToys>().slimeDefinition = mapleDefinition; mapleGameObject.GetComponent<SlimeAppearanceApplicator>().SlimeDefinition = mapleDefinition; mapleGameObject.GetComponent<SlimeEat>().slimeDefinition = mapleDefinition; SlimeAppearance mapleAppearance = PrefabUtils.DeepCopyObject(pinkSlimeDefinition.AppearancesDefault[0]) as SlimeAppearance; foreach (SlimeAppearanceStructure slimeAppearanceStructure in mapleAppearance.Structures) { Material[] defaultMaterials = slimeAppearanceStructure.DefaultMaterials; bool flag = ((defaultMaterials != null) ? defaultMaterials.Length : 0) == 0; if (!flag) { Material material = UnityEngine.Object.Instantiate<Material>(slimeAppearanceStructure.DefaultMaterials[0]); material.SetColor(topColorNameId, new Color(87.0f / 255.0f, 32.0f / 255.0f, 0.0f / 255.0f)); // new Color(216.0f / 255.0f, 120.0f / 255.0f , 63.0f / 255.0f) material.SetColor(middleColorNameId, new Color(164.0f / 255.0f, 75.0f / 255.0f, 23.0f / 255.0f)); // new Color(194.0f / 255.0f, 99.0f / 255.0f, 44.0f / 255.0f) material.SetColor(bottomColorNameId, new Color(226.0f / 255.0f, 123.0f / 255.0f, 63.0f / 255.0f)); // new Color(182.0f / 255.0f, 86.0f / 255.0f, 33.0f / 255.0f) material.SetColor("_SpecColor", Color.red); material.SetFloat("_Shininess", 5f); material.SetFloat("_Gloss", 5f); slimeAppearanceStructure.DefaultMaterials[0] = material; } } foreach(SlimeExpressionFace slimeExpressionFace in mapleAppearance.Face.ExpressionFaces) { bool flag2 = slimeExpressionFace.Mouth; if (flag2) { slimeExpressionFace.Mouth.SetColor("_MouthBot", new Color(145.0f / 255.0f, 17.0f / 255.0f, 17.0f / 255.0f)); slimeExpressionFace.Mouth.SetColor("_MouthMid", new Color(145.0f / 255.0f, 17.0f / 255.0f, 17.0f / 255.0f)); slimeExpressionFace.Mouth.SetColor("_MouthTop", new Color(145.0f / 255.0f, 17.0f / 255.0f, 17.0f / 255.0f)); } bool flag3 = slimeExpressionFace.Eyes; if (flag3) { slimeExpressionFace.Eyes.SetColor("_EyeBlue", Color.black); slimeExpressionFace.Eyes.SetColor("_EyeGreen", Color.black); slimeExpressionFace.Eyes.SetColor("_EyeRed", Color.black); slimeExpressionFace.Eyes.SetColor("_GlowColor", Color.black); } } mapleAppearance.Face.OnEnable(); mapleAppearance.ColorPalette = new SlimeAppearance.Palette { Bottom = new Color(182.0f / 255.0f, 86.0f / 255.0f, 33.0f / 255.0f), Middle = new Color(194.0f / 255.0f, 99.0f / 255.0f, 44.0f / 255.0f), Top = new Color(216.0f / 255.0f, 120.0f / 255.0f, 63.0f / 255.0f), Ammo = new Color(194.0f / 255.0f, 99.0f / 255.0f, 44.0f / 255.0f) }; Sprite mapleSlimeSprite = IMG2Sprite.LoadNewSprite("SDTestModNew.MapleSlime.png"); mapleAppearance.Icon = mapleSlimeSprite; mapleDefinition.AppearancesDefault = new SlimeAppearance[] { mapleAppearance }; mapleGameObject.GetComponent<Identifiable>().id = ModdedIds.MAPLE_SLIME; LookupRegistry.RegisterIdentifiablePrefab(mapleGameObject); SlimeRegistry.RegisterSlimeDefinition(mapleDefinition); Material maplePlortMaterial = SRSingleton<GameContext>.Instance.LookupDirector.GetPrefab(Identifiable.Id.PINK_PLORT).GetComponentInChildren<MeshRenderer>().material; GameObject maplePlortObject = PrefabUtils.CopyPrefab(SRSingleton<GameContext>.Instance.LookupDirector.GetPrefab(Identifiable.Id.PINK_PLORT)); maplePlortObject.GetComponent<Identifiable>().id = ModdedIds.MAPLE_PLORT; maplePlortObject.name = "maplePlort"; maplePlortMaterial = UnityEngine.Object.Instantiate<Material>(maplePlortMaterial); maplePlortMaterial.SetColor(topColorNameId, new Color(182.0f / 255.0f, 86.0f / 255.0f, 33.0f / 255.0f)); maplePlortMaterial.SetColor(middleColorNameId, new Color(87.0f / 255.0f, 32.0f / 255.0f, 0.0f / 255.0f)); maplePlortMaterial.SetColor(bottomColorNameId, new Color(182.0f / 255.0f, 86.0f / 255.0f, 33.0f / 255.0f)); maplePlortObject.GetComponentInChildren<MeshRenderer>().material = maplePlortMaterial; LookupRegistry.RegisterIdentifiablePrefab(maplePlortObject); Sprite maplePlortSprite = IMG2Sprite.LoadNewSprite("SDTestModNew.MaplePlort.png"); LookupRegistry.RegisterVacEntry(ModdedIds.MAPLE_PLORT, new Color(182.0f / 255.0f, 86.0f / 255.0f, 33.0f / 255.0f), maplePlortSprite); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, maplePlortObject); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, mapleGameObject); PediaRegistry.RegisterIdEntry(ModdedIds.MAPLE_SLIMES, mapleSlimeSprite); PlortRegistry.AddEconomyEntry(ModdedIds.MAPLE_PLORT, 35f, 50f); DroneRegistry.RegisterBasicTarget(ModdedIds.MAPLE_PLORT); Mesh pogoMesh = PrefabUtils.CopyPrefab(SRSingleton<GameContext>.Instance.LookupDirector.GetPrefab(Identifiable.Id.POGO_FRUIT)).GetComponent<Mesh>(); MeshRenderer[] pogoMeshRenderers = PrefabUtils.CopyPrefab(SRSingleton<GameContext>.Instance.LookupDirector.GetPrefab(Identifiable.Id.POGO_FRUIT)).GetComponentsInChildren<MeshRenderer>(); IEnumerable<Material> pogoMaterials = new List<Material>(); foreach(MeshRenderer renderer in pogoMeshRenderers) { foreach(Material material in renderer.materials) { pogoMaterials = pogoMaterials.Append(material); } } SRML.Console.Console.Log("pogoMaterials.Count(): " + pogoMaterials.Count().ToString()); SRML.Console.Console.Log("pogoMaterials.ToArray().Length: " + pogoMaterials.ToArray().Length.ToString()); TestingUtils.DumpChildComponents(Identifiable.Id.POGO_FRUIT); FoodTemplate caramelAppleTemplate = new FoodTemplate("caramelApple", ModdedIds.CARAMEL_APPLE_FRUIT, ModdedIds.CARAMEL_APPLES, FoodTemplate.Type.FRUIT, pogoMesh, pogoMaterials.ToArray()); caramelAppleTemplate = caramelAppleTemplate.SetTranslation("Caramel Apple"); GameObject caramelAppleObject = caramelAppleTemplate.Create().ToPrefab(); caramelAppleObject.GetComponent<Identifiable>().id = ModdedIds.CARAMEL_APPLE_FRUIT; caramelAppleObject.GetComponent<Vacuumable>().size = Vacuumable.Size.NORMAL; caramelAppleObject.name = "caramelApple"; LookupRegistry.RegisterIdentifiablePrefab(caramelAppleObject); Sprite caramelAppleSprite = IMG2Sprite.LoadNewSprite("SDTestModNew.CaramelApple.png"); LookupRegistry.RegisterVacEntry(ModdedIds.CARAMEL_APPLE_FRUIT, Color.green, caramelAppleSprite); AmmoRegistry.RegisterAmmoPrefab(PlayerState.AmmoMode.DEFAULT, caramelAppleObject); PediaRegistry.RegisterIdEntry(ModdedIds.CARAMEL_APPLES, caramelAppleSprite); DroneRegistry.RegisterBasicTarget(ModdedIds.CARAMEL_APPLE_FRUIT); TestingUtils.DumpChildComponents(ModdedIds.CARAMEL_APPLE_FRUIT); CrateTemplate testCrateTemplate = new CrateTemplate("testCrate", ModdedIds.TEST_CRATE_01); testCrateTemplate = testCrateTemplate.SetSpawnInfo(3, 5); List<BreakOnImpact.SpawnOption> testCrateSpawnOptions = new List<BreakOnImpact.SpawnOption>(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.MANGO_FRUIT, 1.5f)).ToList(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.POGO_FRUIT, 3.0f)).ToList(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.CARROT_VEGGIE, 3.0f)).ToList(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.OCAOCA_VEGGIE, 1.5f)).ToList(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.PEAR_FRUIT, 0.25f)).ToList(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.PARSNIP_VEGGIE, 0.25f)).ToList(); testCrateSpawnOptions = testCrateSpawnOptions.Append(SpawnOptionByID(Identifiable.Id.GINGER_VEGGIE, 0.0001f)).ToList(); testCrateTemplate.SetSpawnOptions(testCrateSpawnOptions); GameObject testCrateObject = testCrateTemplate.Create().ToPrefab(); LookupRegistry.RegisterIdentifiablePrefab(testCrateObject); }