Exemple #1
0
        public void OnPlayroomCreationRequestRejectedByPlayerService(PlayroomCreationRequestRejected e)
        {
            if (CreationState != PlayroomCreationState.CreationPending)
                throw new DXGameException("playroom_is_not_pending_to_be_created");

            ApplyEvent(e);
        }
Exemple #2
0
 public void Apply(PlayroomCreationRequestRejected e) 
 {
     CreationState = PlayroomCreationState.CreationRejected;
 }