////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 void Awake()
 {
     instance = this;
 }
 void Awake()
 {
     playingObjectManager = GameObject.Find("Playing Object Manager").GetComponent<PlayingObjectManager>();
     playingObjectGeneration = GameObject.Find("Playing Object Generation").GetComponent<PlayingObjectGeneration>();
     strikerManager = GameObject.Find("Striker Manager").GetComponent<StrikerManager>();
 }
 void Awake()
 {
     playingObjectManager    = GameObject.Find("Playing Object Manager").GetComponent <PlayingObjectManager>();
     playingObjectGeneration = GameObject.Find("Playing Object Generation").GetComponent <PlayingObjectGeneration>();
     strikerManager          = GameObject.Find("Striker Manager").GetComponent <StrikerManager>();
 }
    ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

    void Awake()
    {
        instance = this;
    }