/// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> void Start() { winnerPID = ""; winnerAdrs = ""; winnerName = ""; _playfabUser = FindObjectOfType <PlayfabUser>(); Debug.Log(_playfabUser.Instance.Address + "\n" + _playfabUser.Instance.PrivateKey); /*EtherTransferCoroutinesUnityWebRequest eth = GameObject.FindGameObjectWithTag("ETH") * .GetComponent<EtherTransferCoroutinesUnityWebRequest>(); */ eth = FindObjectOfType <EtherTransferCoroutinesUnityWebRequest>(); fpController = GetComponent <FirstPersonController>(); ikControl = GetComponentInChildren <IKControl>(); damageImage = GameObject.FindGameObjectWithTag("Screen").transform.Find("DamageImage").GetComponent <Image>(); healthSlider = GameObject.FindGameObjectWithTag("Screen").GetComponentInChildren <Slider>(); currentHealth = startingHealth; if (photonView.IsMine) { gameObject.layer = LayerMask.NameToLayer("FPSPlayer"); healthSlider.value = currentHealth; } damaged = false; isDead = false; isSinking = false; }
private void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); } instance = this; DontDestroyOnLoad(this.gameObject); }
private void Start() { _playfabUser = FindObjectOfType <PlayfabUser>(); GetUserData(); }
private void Start() { _playfabUser = FindObjectOfType <PlayfabUser>(); loginUsernameField.text = GetSavedUsername(); }