void Start() { StamFull = true; m_Character = GetComponent <PlatformerCharacter2D>(); pb = GetComponent <Player_battle>(); player = GetComponent <Rigidbody2D>(); }
//-- // Use this for initialization void Start() { database = GameObject.Find("Inventory").GetComponent <ItemDatabase> (); pi = GameObject.FindGameObjectWithTag("Player").GetComponent <player_interaction>(); cq = GameObject.FindGameObjectWithTag("Player").GetComponent <ClassQuest>(); ps = GameObject.FindGameObjectWithTag("UI_Player").GetComponent <PlayerUI_Script>(); pb = GameObject.FindGameObjectWithTag("Player").GetComponent <Player_battle>(); kq = GetComponent <KillQuest>(); aic = GetComponent <AIControl>(); }