public void GetAccountData(Connection conn, string token) { //TODO int hash = int.Parse(token); AccountData accData = LoginBridge.ServiceProxy.AccountData(hash); if (accData == null) { conn.Client.Disconnect(); return; } conn.AccountInfo = accData; PlayerWorldService.SendCharacterList(conn); }
public override void Process() { PlayerWorldService.LeaveWorld(Connection); }
public override void Process() { PlayerWorldService.EnterInWorld(Connection, CharacterId); }