public void OnDecayed() { Map map = this.Map; if (map == null) { return; } MultiComponentList mcl = Components; IPooledEnumerable eable = map.GetObjectsInBounds(new Rectangle2D(X + mcl.Min.X, Y + mcl.Min.Y, mcl.Width, mcl.Height)); ArrayList del = new ArrayList(); foreach (object o in eable) { if (o is Guildstone) { if (Contains((Item)o)) { del.Add(o); } } else if (o is StrongBox) { del.Add(o); } else if (o is PlayerVendor) { if (Contains((Mobile)o)) { del.Add(o); } } else if (o is BaseHouse) { ((BaseHouse)o).Z = this.Z; } } eable.Free(); for (int i = 0; i < del.Count; i++) { object o = del[i]; if (o is PlayerVendor) { PlayerVendor v = (PlayerVendor)o; v.Say(503235); // I regret nothing!postal v.Blessed = false; v.Kill(); v.Delete(); } else if (o is Item) { ((Item)o).Delete(); } } }