Exemple #1
0
    public static PlayerUIMangaer GetInstance() // 싱글턴
    {
        if (instance == null)
        {
            instance = FindObjectOfType <PlayerUIMangaer>();

            if (instance == null)
            {
                GameObject container = new GameObject("PlayerUIMangaer");

                instance = container.AddComponent <PlayerUIMangaer>();
            }
        }
        return(instance);
    }
 public void SkillCountDown()
 {
     skillCount--;
     PlayerUIMangaer.GetInstance().skillUI[skillCount].SetActive(false);
 }
 //skill ui증가
 public void SkillCountUp()
 {
     PlayerUIMangaer.GetInstance().skillUI[skillCount].SetActive(true);
     skillCount++;
 }