private void ResetDamageTracker(ResetPlayerStatsMessage message = null) { if (Server == null) { return; } var saveEncounter = message != null && message.ShouldSaveCurrent; if (saveEncounter && !DamageTracker.IsArchived && DamageTracker.StatsByUser.Count > 0 && DamageTracker.FirstAttack != null && DamageTracker.LastAttack != null) { DamageTracker.IsArchived = true; DamageTracker.Abnormals = _abnormalityStorage.Clone(); ArchivedDamageTrackers.Add(DamageTracker); return; } if (message != null && !message.ShouldSaveCurrent && DamageTracker.IsArchived) { ArchivedDamageTrackers.Remove(DamageTracker); } _abnormalityStorage.ClearEnded(); DamageTracker = new DamageTracker { OnlyBosses = OnlyBosses, IgnoreOneshots = IgnoreOneshots, Abnormals = _abnormalityStorage, MeterPlayer = _playerTracker?.Me() }; }
private void HandleMessageReceived(Message obj) { var message = _messageFactory.Create(obj); if (DamageTracker.IsArchived) { var npcOccupier = message as SNpcOccupierInfo; if (npcOccupier != null) { Entity ent = _entityTracker.GetOrPlaceholder(npcOccupier.NPC); if (ent is NpcEntity) { var npce = ent as NpcEntity; if (npce.Info.Boss && npcOccupier.Target != EntityId.Empty) { CasualMessenger.Instance.ResetPlayerStats(true); //Stop viewing saved encounter on boss aggro } } return; } } _entityTracker?.Update(message); var skillResultMessage = message as EachSkillResultServerMessage; if (skillResultMessage != null) { if (skillResultMessage.IsValid(DamageTracker)) { var skillResult = new SkillResult(skillResultMessage, _entityTracker, _playerTracker, _teraData.SkillDatabase, null, _abnormalityTracker); CheckUpdate(skillResult); } return; } _playerTracker?.UpdateParty(message); _abnormalityTracker?.Update(message); var despawnNpc = message as SDespawnNpc; if (despawnNpc != null) { Entity ent = _entityTracker.GetOrPlaceholder(despawnNpc.Npc); if (ent is NpcEntity) { var npce = ent as NpcEntity; if (npce.Info.Boss && despawnNpc.Dead && !DamageTracker.IsArchived) { //no need to do something if we didn't count any skill against this boss if (DamageTracker.StatsByUser.SelectMany(x => x.SkillLog).Any(x => x.Target == npce)) { DamageTracker.PrimaryTarget = npce; //Name encounter with the last dead boss DamageTracker.IsPrimaryTargetDead = despawnNpc.Dead; //determine type ExportType exportType = ExportType.None; if (SettingsHelper.Instance.Settings.ExcelExport) { exportType = exportType | ExportType.Excel; } if (SettingsHelper.Instance.Settings.SiteExport) { exportType = exportType | ExportType.Upload; } if (exportType != ExportType.None) { DataExporter.ToTeraDpsApi(exportType, DamageTracker, _teraData); } if (AutosaveEncounters) { ResetDamageTracker(new ResetPlayerStatsMessage { ShouldSaveCurrent = true }); } } } } return; } var spawnNpc = message as SpawnNpcServerMessage; if (spawnNpc != null) { if (spawnNpc.NpcArea == 950 && spawnNpc.NpcId == 9501) { var bosses = DamageTracker.StatsByUser.SelectMany(x => x.SkillLog).Select(x => x.Target).OfType <NpcEntity>().ToList(); var vergosPhase2Part1 = bosses.FirstOrDefault(x => x.Info.HuntingZoneId == 950 && x.Info.TemplateId == 1000); var vergosPhase2Part2 = bosses.FirstOrDefault(x => x.Info.HuntingZoneId == 950 && x.Info.TemplateId == 2000); //determine type ExportType exportType = ExportType.None; if (SettingsHelper.Instance.Settings.ExcelExport) { exportType = exportType | ExportType.Excel; } if (SettingsHelper.Instance.Settings.SiteExport) { exportType = exportType | ExportType.Upload; } if (exportType != ExportType.None) { DataExporter.ToTeraDpsApi(exportType, DamageTracker, _teraData, vergosPhase2Part1); } DataExporter.ToTeraDpsApi(exportType, DamageTracker, _teraData, vergosPhase2Part2); if (AutosaveEncounters) { ResetDamageTracker(new ResetPlayerStatsMessage { ShouldSaveCurrent = true }); } } if (spawnNpc.NpcArea == 950 && spawnNpc.NpcId == 9502) { var bosses = DamageTracker.StatsByUser.SelectMany(x => x.SkillLog).Select(x => x.Target).OfType <NpcEntity>().ToList(); var vergosPhase3 = bosses.FirstOrDefault(x => x.Info.HuntingZoneId == 950 && x.Info.TemplateId == 3000); //determine type ExportType exportType = ExportType.None; if (SettingsHelper.Instance.Settings.ExcelExport) { exportType = exportType | ExportType.Excel; } if (SettingsHelper.Instance.Settings.SiteExport) { exportType = exportType | ExportType.Upload; } if (exportType != ExportType.None) { DataExporter.ToTeraDpsApi(exportType, DamageTracker, _teraData, vergosPhase3); } if (AutosaveEncounters) { ResetDamageTracker(new ResetPlayerStatsMessage { ShouldSaveCurrent = true }); } } return; } var sLogin = message as LoginServerMessage; if (sLogin != null) { if (_needInit) { Server = BasicTeraData.Servers.GetServer(sLogin.ServerId, Server); _messageFactory.Region = Server.Region; Logger.Info($"Logged in to server {Server.Name}."); _teraData = BasicTeraData.DataForRegion(Server.Region); _entityTracker = new EntityTracker(_teraData.NpcDatabase, _userLogoTracker); _playerTracker = new PlayerTracker(_entityTracker, BasicTeraData.Servers); _abnormalityTracker = new AbnormalityTracker(_entityTracker, _playerTracker, _teraData.HotDotDatabase, _abnormalityStorage, CheckUpdate); _entityTracker.Update(message); if (!DamageTracker.IsArchived) { DamageTracker.MeterPlayer = _playerTracker.Me(); } _needInit = false; } _abnormalityStorage.EndAll(message.Time.Ticks); _abnormalityTracker = new AbnormalityTracker(_entityTracker, _playerTracker, _teraData.HotDotDatabase, _abnormalityStorage, CheckUpdate); return; } var cVersion = message as C_CHECK_VERSION; if (cVersion != null) { var opCodeNamer = new OpCodeNamer(Path.Combine(BasicTeraData.ResourceDirectory, $"opcodes/{cVersion.Versions[0]}.txt")); _messageFactory = new MessageFactory(opCodeNamer, Server.Region, cVersion.Versions[0]); return; } var sGetUserList = message as S_GET_USER_LIST; if (sGetUserList != null) { _userLogoTracker.SetUserList(sGetUserList); return; } }