private void Awake() { m_playerTotalVelocity = transform.parent.parent.GetComponent(typeof(PlayerTotalVelocity)) as PlayerTotalVelocity; }
private void Awake() { m_talking = GetComponent(typeof(Talking)) as Talking; m_totalVelocity = transform.parent.parent.GetComponent(typeof(PlayerTotalVelocity)) as PlayerTotalVelocity; }
private void Awake() { m_playerTotalVelocity = transform.parent.parent.GetComponent(typeof(PlayerTotalVelocity)) as PlayerTotalVelocity; m_inputController = transform.parent.parent.GetComponent(typeof(InputController)) as InputController; m_playerTransform = transform.parent.parent; }
private void Awake() { m_playerGroundChecks = GetComponent(typeof(GroundChecks)) as GroundChecks; m_playerTotalVelocity = GetComponent(typeof(PlayerTotalVelocity)) as PlayerTotalVelocity; }