protected override Transform InitRemoteTransform()
        {
            var body = new GameObject("PlayerCamera");

            PlayerToolsManager.Init(body.transform);

            Player.Camera = body;

            return(body.transform);
        }
        protected override Transform InitRemoteTransform()
        {
            var body = new GameObject("RemotePlayerCamera");

            PlayerToolsManager.Init(body.transform);

            var camera = body.AddComponent <Camera>();

            camera.enabled = false;
            var owcamera = body.AddComponent <OWCamera>();

            owcamera.fieldOfView   = 70;
            owcamera.nearClipPlane = 0.1f;
            owcamera.farClipPlane  = 50000f;
            Player.Camera          = owcamera;
            Player.CameraBody      = body;

            return(body.transform);
        }