Exemple #1
0
    // Update is called once per frame
    void Update()
    {
        if (!active)
        {
            return;
        }

        pressToContinue.SetActive(PlayerToTeamMap.TeamsAreReady());

        foreach (Player p in ReInput.players.Players)
        {
            if (p.GetButtonDown("Help"))
            {
                manager.ChangeToScreen(GameSetupManager.Screen.HELP);
            }
        }

        if (PlayerToTeamMap.TeamsAreReady())
        {
            foreach (Player p in ReInput.players.Players)
            {
                if (p.GetButtonDown("Confirm"))
                {
                    manager.ChangeToScreen(GameSetupManager.Screen.LEVELSELECT);
                }
            }
        }
    }