public override void AssignTasks(PlayerTaskList taskList, IEnumerable <GameData.TaskInfo> defaultTasks) { taskList.AddStringTask("I love you kitty"); taskList.AddNormalTasks(defaultTasks); taskList.TaskCompletion = TaskCompletion.Required; }
/// <summary> /// Custom task selecting at game start. Not being called on death yet /// </summary> /// <param name="taskList">Task list you should change with its methods</param> /// <param name="defaultTasks">Tasks that were assigned by host with default game rules</param> public virtual void AssignTasks(PlayerTaskList taskList, IEnumerable <GameData.TaskInfo> defaultTasks) { taskList.AddNormalTasks(defaultTasks); }