public virtual void AwardPoints(Mobile from, double points, bool quest = false, bool message = true) { if (!(from is PlayerMobile) || points <= 0) { return; } PlayerMobile pm = from as PlayerMobile; if (!PlayerTable.ContainsKey(pm)) { if (!AutoAdd) { return; } PlayerTable[pm] = 0; OnPlayerAdded(pm); } double old = PlayerTable[pm]; SendMessage(pm, old, points, quest); SetPoints(pm, Math.Min(MaxPoints, PlayerTable[pm] + points)); }
public void SetPoints(PlayerMobile pm, double points) { if (PlayerTable.ContainsKey(pm)) { PlayerTable[pm] = points; } }
public double GetPoints(Mobile from) { if (from is PlayerMobile && PlayerTable.ContainsKey(from as PlayerMobile)) { return(PlayerTable[(PlayerMobile)from]); } return(0.0); }
public virtual void ConvertFromOldSystem(PlayerMobile from, double points) { if (!PlayerTable.ContainsKey(from)) { if (points > MaxPoints) { points = MaxPoints; } Utility.PushColor(ConsoleColor.Green); Console.WriteLine("Converted {0} points for {1} to {2}!", (int)points, from.Name, this.GetType().Name); Utility.PopColor(); PlayerTable[from] = points; } }
public virtual bool DeductPoints(Mobile from, double points, bool message = false) { if (!(from is PlayerMobile) || !PlayerTable.ContainsKey((PlayerMobile)from) || PlayerTable[(PlayerMobile)from] < points) { return(false); } else { PlayerTable[(PlayerMobile)from] -= points; if (message) { from.SendLocalizedMessage(1115921, String.Format("{0}\t{1}", Name.ToString(), ((int)points).ToString())); // Your loyalty to ~1_GROUP~ has decreased by ~2_AMOUNT~;Original } } return(true); }