public Task SendPlayer(string user, string connectionId)
 {
     if (playerStorage.GetByUsername(user) == null)
     {
         playerStorage.Add(new Player(user, connectionId));
         return(Clients.All.SendAsync("ReceiveUser", user));
     }
     else
     {
         return(Clients.Caller.SendAsync("PlayerExists", user));
     }
 }