public override void SetUserData(PlayerStateRunTime data) { ClimbUserData d = data as ClimbUserData; if (d == null) { return; } moveParam = d.moveParam; OldGravityScale = d.OldGravityScale; }
public override void SetUserData(PlayerStateRunTime data) { JumpUserData d = data as JumpUserData; if (d == null) { return; } d.IsJumped = IsJumped; d.DisableTime = DisableTime; }
public virtual void SetUserData(PlayerStateRunTime data) { }