private void Awake() { pla = GameObject.FindWithTag("Player"); player = pla.GetComponent <PlayerSmg>(); mmplayer = pla.GetComponent <PlayerCombat>(); pcm = player.GetComponent <PlayerControllerclem>(); inventory.OnItemRightClickedEvent += EquipFromInventory; equipmentPanel.OnItemRightClickedEvent += UnequipFromEquipmentPanel; }
void Start() { pla = GameObject.FindWithTag("Player"); player = pla.GetComponent <PlayerSmg>(); timer = 1 / AttackSpeed; }