Exemple #1
0
    // Use this for initialization
    void Start()
    {
        ships = new List <GameObject> ();

        // instantiate a player ship at 0,0
        //GameObject addObj = (GameObject)Instantiate (_playerShip);
        GameObject addObj = (GameObject)Instantiate(Resources.Load("PlayerShip"));

        ships.Add(addObj);


        // lock in this instance
        instance = this;
    }
 protected override bool acquireTarget()
 {
     target = PlayerShipMgr.GetNearestShip(transform.position.x, transform.position.y);
     target.GetComponent <Targetable> ().handleTarget(this);
     return(base.acquireTarget());
 }