public PlayerSp(PlayerShared ply) { Name = ply.Name; Health = ply.Health; Position = ply.Position; Guid = ply.Guid; Alive = ply.Alive; }
public void UpdatePlayer(PlayerShared ply) { Name = ply.Name; Health = ply.Health; Position = ply.Position; Guid = ply.Guid; Alive = ply.Alive; }
public PlayerMp(PlayerShared ply) { Alive = true; Name = ply.Name; Health = 100; Position = new Vector2(_rand.Next(-100 / 2, 100 / 2), _rand.Next(-100 / 2, 100 / 2)); Guid = Guid.NewGuid(); }