public bool ShowDialog(PlayerSettingsModel model, string dialogTitle) { if (model != null) { dialogVM.SetModel(model); } else { dialogVM.SetModel(new PlayerSettingsModel()); } view = new PlayerSettingsView(); view.DataContext = dialogVM; view.Title = dialogTitle; return((bool)view.ShowDialog()); }
public PlayerSettingsPresenter(BGMPlayer bgmPlayer, PlayerSettingsView playerSettingsView) { _bgmPlayer = bgmPlayer; _playerSettingsView = playerSettingsView; }