private void ScrollButtonUp_Click(object sender, RoutedEventArgs e) { ScrollButtonDown.IsEnabled = true; scrollOffset -= PlayerScroller.ActualWidth / 10; if (scrollOffset <= 0) { scrollOffset = 0; ScrollButtonUp.IsEnabled = false; } PlayerScroller.ScrollToVerticalOffset(scrollOffset); }
private void ScrollButtonDown_Click(object sender, RoutedEventArgs e) { ScrollButtonUp.IsEnabled = true; scrollOffset += PlayerScroller.ActualHeight / 10; if (scrollOffset >= PlayerScroller.ScrollableHeight) { scrollOffset = PlayerScroller.ScrollableHeight; ScrollButtonDown.IsEnabled = false; } PlayerScroller.ScrollToVerticalOffset(scrollOffset); }