Exemple #1
0
 public void UpgradeHealth()
 {
     playerProps.MaxHealth += 1;
     EventSystem.Current.FireEvent(EventTypeEnum.PLAYER_HEALTH_CHANGED, new PlayerHealthChangedED("Upgrading health", playerHealth.Health, playerProps.MaxHealth));
     playerProps.Pay(upgradeButtons [0].cost);
     upgradeButtons [0].cost += 10;
     UpdateButtons();
 }