Exemple #1
0
    //=============================================================================

    private static bool LoadItemsList()
    {
        if (isItemListLoaded)
        {
            return(true);
        }

        isItemListLoaded = true;

        StringReader reader = null;

        if (PlayerPrefs.HasKey(PreHelpers.GetLiveDataVersionString()) && false)
        {
            // Load locally
            string DocPath  = PreHelpers.GetFileFolderPath();
            string FilePath = DocPath + "Fairies.txt";

            // Read file
            string Contents = null;
            try
            {
                StreamReader CurFile = new StreamReader(FilePath);
                Contents = CurFile.ReadToEnd();

                // Close file
                CurFile.Close();
            }
            catch
            {
                PlayerPrefsWrapper.DeleteKey(PreHelpers.GetLiveDataVersionString());
            }

            reader = new StringReader(Contents);
        }
        else
        {
            // Load from resources
            string    fullpath  = "Fairies/Fairies";
            TextAsset textAsset = (TextAsset)Resources.Load(fullpath, typeof(TextAsset));
            if (textAsset == null)
            {
                Debug.Log(fullpath + " file not found.");
                return(false);
            }

            reader = new StringReader(textAsset.text);
        }

        // Create the fairies item list if one doesn't exist
        if (null == itemList)
        {
            itemList = new List <FairyItemData>(64);
        }

        // Clear the dictionary
        itemList.Clear();

        string dataVal = string.Empty;
        string intext  = string.Empty;

        // [ Fairy | Unlock Cost | Level 1 Cost | Level 2 Cost | Level 3 Cost ]
        int maxColumns  = 5;
        int columnCount = 0;
        int itemCount   = 0;

        // First parse through rows until we find the starting one
        // The 'fairies.txt' file has loads of info at the start that we can ignore as it's all excel settings
        int RowCount = 0;

        while (true)
        {
            intext = reader.ReadLine();

            int Idx = intext.IndexOf("<Row");
            if (Idx != -1)
            {
                RowCount++;
            }

            if (RowCount == 6)
            {
                break;
            }
        }

        // Start of text data, begin parsing the rows
        while (true)
        {
            int  Idx, Idx2, Idx3, Idx4;
            bool isIdValid = false;
            columnCount = 0;

            // Read cell containing text code
            intext = reader.ReadLine();

            // intext might look something like this now:
            // <Cell ss:StyleID="s32"><Data ss:Type="String">0001</Data></Cell>

            // Find the data in the cell - in this case it's "Item ID"
            Idx4 = intext.IndexOf("><");
            if (Idx4 != -1)
            {
                Idx2 = intext.IndexOf(">", Idx4 + 2);
                if (Idx2 != -1)
                {
                    Idx3 = intext.IndexOf("<", Idx2);
                    if (Idx3 != -1)
                    {
                        // String is between Idx2 and Idx3 - this is the text 'ItemId' - "0001"
                        dataVal = intext.Substring(Idx2 + 1, Idx3 - Idx2 - 1);

                        itemList.Add(new FairyItemData());

                        UpdateItemData(itemCount, columnCount, dataVal);

                        isIdValid = true;
                    }
                }

                ++columnCount;
            }

            // If we've found an itemId continue reading the item data for this item
            if (isIdValid)
            {
                while (columnCount < maxColumns)
                {
                    // Read cell containing text code
                    intext = reader.ReadLine();

                    Idx4 = intext.IndexOf("><");
                    if (Idx4 != -1)
                    {
                        Idx2 = intext.IndexOf(">", Idx4 + 2);
                        if (Idx2 != -1)
                        {
                            Idx3 = intext.IndexOf("<", Idx2);
                            if (Idx3 != -1)
                            {
                                // String is between Idx2 and Idx3 - this is the text 'ItemId' - "0001"
                                dataVal = intext.Substring(Idx2 + 1, Idx3 - Idx2 - 1);

                                UpdateItemData(itemCount, columnCount, dataVal);
                            }
                        }
                    }

                    ++columnCount;
                }

                ++itemCount;
            }

            // Find the end of this row by looking for the start of the next row
            while (true)
            {
                intext = reader.ReadLine();

                Idx = intext.IndexOf("<Row");
                if (Idx != -1)
                {
                    // Found end of row
                    break;
                }
                else
                {
                    Idx = intext.IndexOf("Table>");
                    if (Idx != -1)
                    {
                        // Found end of table
                        //Debug.Log("Finished loading fairies items data list.");
                        reader.Dispose();

                        // Order list by priority
                        //itemList.Sort((x,y) => x.GetOrderPriority() - y.GetOrderPriority());
                        return(true);
                    }
                }
            }
        }
    }
Exemple #2
0
    //=============================================================================

    private static bool LoadItemsList()
    {
        if (isItemListLoaded)
        {
            return(true);
        }

        isItemListLoaded = true;

        StringReader reader = null;

        if (PlayerPrefs.HasKey(PreHelpers.GetLiveDataVersionString()) && false)
        {
            // Load locally
            string DocPath  = PreHelpers.GetFileFolderPath();
            string FilePath = DocPath + "Cards.txt";

            // Read file
            string Contents = null;
            try
            {
                StreamReader CurFile = new StreamReader(FilePath);
                Contents = CurFile.ReadToEnd();

                // Close file
                CurFile.Close();
            }
            catch
            {
                PlayerPrefsWrapper.DeleteKey(PreHelpers.GetLiveDataVersionString());
            }

            reader = new StringReader(Contents);
        }
        else
        {
            // Load from resources
            string    fullpath  = "Cards/Cards";
            TextAsset textAsset = (TextAsset)Resources.Load(fullpath, typeof(TextAsset));
            if (textAsset == null)
            {
                Debug.Log(fullpath + " file not found.");
                return(false);
            }

            reader = new StringReader(textAsset.text);
        }

        // Create the TradingCard item list if one doesn't exist
        if (null == itemList)
        {
            itemList = new List <TradingCardSpreadsheetItem>(64);
        }

        // Clear the dictionary
        itemList.Clear();

        string dataVal = string.Empty;
        string intext  = string.Empty;

        // [ ItemID | Classification | Value | ValueScuffed | Rarity | Wait Time | Reveal Price | Page | Position | SmallGUI - 2D | LargeGUI - 2D ]
        int maxColumns  = 11;
        int columnCount = 0;
        int itemCount   = 0;

        // First parse through rows until we find the starting one
        // The 'TradingCarditems.txt' file has loads of info at the start that we can ignore as it's all excel settings
        int RowCount = 0;

        while (true)
        {
            intext = reader.ReadLine();

            int Idx = intext.IndexOf("<Row");
            if (Idx != -1)
            {
                RowCount++;
            }

            if (RowCount == 6)
            {
                break;
            }
        }

        // Start of text data, begin parsing the rows
        while (true)
        {
            int  Idx, Idx2, Idx3, Idx4;
            bool isIdValid = false;
            columnCount = 0;

            // Read cell containing text code
            intext = reader.ReadLine();

            // intext might look something like this now:
            // <Cell ss:StyleID="s32"><Data ss:Type="String">0001</Data></Cell>

            // Find the data in the cell - in this case it's "Item ID"
            Idx4 = intext.IndexOf("><");
            if (Idx4 != -1)
            {
                Idx2 = intext.IndexOf(">", Idx4 + 2);
                if (Idx2 != -1)
                {
                    Idx3 = intext.IndexOf("<", Idx2);
                    if (Idx3 != -1)
                    {
                        // String is between Idx2 and Idx3 - this is the text 'ItemId' - "0001"
                        dataVal = intext.Substring(Idx2 + 1, Idx3 - Idx2 - 1);

                        itemList.Add(new TradingCardSpreadsheetItem());

                        UpdateItemData(itemCount, columnCount, dataVal);

                        isIdValid = true;
                    }
                }

                ++columnCount;
            }

            // If we've found an itemId continue reading the item data for this item
            if (isIdValid)
            {
                while (columnCount < maxColumns)
                {
                    // Read cell containing text code
                    intext = reader.ReadLine();

                    Idx4 = intext.IndexOf("><");
                    if (Idx4 != -1)
                    {
                        Idx2 = intext.IndexOf(">", Idx4 + 2);
                        if (Idx2 != -1)
                        {
                            Idx3 = intext.IndexOf("<", Idx2);
                            if (Idx3 != -1)
                            {
                                // String is between Idx2 and Idx3 - this is the text 'ItemId' - "0001"
                                dataVal = intext.Substring(Idx2 + 1, Idx3 - Idx2 - 1);

                                UpdateItemData(itemCount, columnCount, dataVal);
                            }
                        }
                    }

                    ++columnCount;
                }

                ++itemCount;
            }

            // Find the end of this row by looking for the start of the next row
            while (true)
            {
                intext = reader.ReadLine();

                Idx = intext.IndexOf("<Row");
                if (Idx != -1)
                {
                    // Found end of row
                    break;
                }
                else
                {
                    Idx = intext.IndexOf("Table>");
                    if (Idx != -1)
                    {
                        // Found end of table
                        //Debug.Log("Finished loading TradingCard items data list.");
                        reader.Dispose();

                        // Order list by priority
                        //itemList.Sort((x,y) => x.GetOrderPriority() - y.GetOrderPriority());


                        // Expand each item type into individual page sections
                        int NumWinxPages     = GetPageCount(eTradingCardClassification.WINX);
                        int NumWildPages     = GetPageCount(eTradingCardClassification.WILD);
                        int NumStoryPages    = GetPageCount(eTradingCardClassification.STORY);
                        int NumStandardPages = GetPageCount(eTradingCardClassification.STANDARD);

                        pageTypeOffsets[(int)eTradingCardClassification.WINX]     = 0;
                        pageTypeOffsets[(int)eTradingCardClassification.WILD]     = NumWinxPages;
                        pageTypeOffsets[(int)eTradingCardClassification.STORY]    = NumWinxPages + NumWildPages;
                        pageTypeOffsets[(int)eTradingCardClassification.STANDARD] = NumWinxPages + NumWildPages + NumStoryPages;

                        OffsetPageCount(eTradingCardClassification.WINX, pageTypeOffsets[(int)eTradingCardClassification.WINX]);
                        OffsetPageCount(eTradingCardClassification.WILD, pageTypeOffsets[(int)eTradingCardClassification.WILD]);
                        OffsetPageCount(eTradingCardClassification.STORY, pageTypeOffsets[(int)eTradingCardClassification.STORY]);
                        OffsetPageCount(eTradingCardClassification.STANDARD, pageTypeOffsets[(int)eTradingCardClassification.STANDARD]);

                        return(true);
                    }
                }
            }
        }
    }