//Get an array of Colour32s public static Color32[] GetColour32Array(string key) { Color32[] returns = new Color32[PlayerPrefs.GetInt("PlayerPrefsArray:Colour32:L:" + key)]; int i = 0; while (i < PlayerPrefs.GetInt("PlayerPrefsArray:Colour32:L:" + key)) { returns.SetValue(PlayerPrefsPlus.GetColour32("PlayerPrefsArray:Colour32:" + key + i.ToString()), i); ++i; } return(returns); }