private void Start() { userName = PlayerPrefsImpl.GetStringValue(PlayerPrefsKey.UserName, "オリバー"); Debug.Log("userName : "******"myCoin : " + myCoin); }
public void SetAndSaveInteger(PlayerPrefsKey playerPrefsKey) { PlayerPrefsImpl.SetInteger(playerPrefsKey, myCoin); }
public void SetAndSaveString(PlayerPrefsKey playerPrefsKey, string text) { userName = text; PlayerPrefsImpl.SetString(playerPrefsKey, text); }