public static void Load() { ChoiceIndex = PlayerPrefs.GetInt("SMLHelperExampleModChoice", 0); KeybindKey = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybind", KeyCode.X); SliderValue = PlayerPrefs.GetFloat("SMLHelperExampleModSlider", 50f); ToggleValue = PlayerPrefsExtra.GetBool("SMLHelperExampleModToggle", true); }
public static void Load() { EnableSnapTurning = PlayerPrefsExtra.GetBool(OptionsMenu.PLAYER_PREF_KEY_TOGGLE_SNAP_TURNING, true); SnapAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Default); KeybindKeyLeft = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindLeft", KeyCode.LeftArrow); KeybindKeyRight = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindRight", KeyCode.RightArrow); }
public static void Load() { ShowCellCapacityValue = PlayerPrefsExtra.GetBool("ShowCellCapacityToggle", false); // keep as a switch MarchThroughHealthValue = PlayerPrefs.GetFloat("MarchThroughHealthValueSlider", 3f); // keep as a switch MarchThroughPowerValue = PlayerPrefs.GetFloat("MarchThroughPowerValueSlider", 3f); // keep as a switch SeamothGearValue = PlayerPrefs.GetFloat("SeamothGearValueSlider", 1f); // keep as a switch // User changeable values VehicleFontSizeSliderValue = PlayerPrefs.GetFloat("VehicleFontSizeSlider", 30f); ShowKeyPromptToggleValue = PlayerPrefsExtra.GetBool("ShowKeyPromptToggle", true); ShowSpeedKmhToggleValue = PlayerPrefsExtra.GetBool("ShowSpeedKmhToggle", true); LightsLoHiKeybindValue = PlayerPrefsExtra.GetKeyCode("LightsLoHiKeybindPress", KeyCode.L); CruiseKeybindValue = PlayerPrefsExtra.GetKeyCode("CruiseKeybindPress", KeyCode.Y); ModeKeybindValue = PlayerPrefsExtra.GetKeyCode("ModeKeybindPress", KeyCode.T); GearUpKeybindValue = PlayerPrefsExtra.GetKeyCode("GearUpKeybindPress", KeyCode.F); GearDownKeybindValue = PlayerPrefsExtra.GetKeyCode("GearDownKeybindPress", KeyCode.V); HealthKeybindValue = PlayerPrefsExtra.GetKeyCode("HealthKeybindPress", KeyCode.H); PowerKeybindValue = PlayerPrefsExtra.GetKeyCode("PowerKeybindPress", KeyCode.J); PowerLowerLimitSliderValue = PlayerPrefs.GetFloat("PowerLowerLimitSlider", 33f); PowerUpperLimitSliderValue = PlayerPrefs.GetFloat("PowerUpperLimitSlider", 66f); HealthLowerLimitSliderValue = PlayerPrefs.GetFloat("HealthLowerLimitSlider", 33f); HealthUpperLimitSliderValue = PlayerPrefs.GetFloat("HealthUpperLimitSlider", 66f); TempMothLowerLimitSliderValue = PlayerPrefs.GetFloat("TempMothLowerLimitSlider", 30f); TempMothUpperLimitSliderValue = PlayerPrefs.GetFloat("TempMothUpperLimitSlider", 45f); } // end public static void Load()
public static void Patch() { try { HarmonyHelper.Patch(); Logger.Log("Patched successfully!"); PFC_Config.Enable = PlayerPrefsExtra.GetBool("pfcEnable", true); Logger.Log("Obtained values from config"); OptionsPanelHandler.RegisterModOptions(new Options("Pickup Full Carry-alls")); Logger.Log("Registered mod options"); ItemActionHelper.RegisterAction(MouseButton.Middle, TechType.LuggageBag, InventoryOpener.OnMiddleClick, "open storage", InventoryOpener.Condition); ItemActionHelper.RegisterAction(MouseButton.Middle, TechType.SmallStorage, InventoryOpener.OnMiddleClick, "open storage", InventoryOpener.Condition); /* * ItemActionHandler.RegisterMiddleClickAction(TechType.LuggageBag, InventoryOpener.OnMiddleClick, "open storage"); * ItemActionHandler.RegisterMiddleClickAction(TechType.SmallStorage, InventoryOpener.OnMiddleClick, "open storage"); * * Logger.Log("Registered middle click actions"); */ } catch (Exception e) { Logger.Exception(e, LoggedWhen.Initializing); } }
public static void Load() { rValue = PlayerPrefs.GetFloat("R", 0.996f); gValue = PlayerPrefs.GetFloat("G", 0.942f); bValue = PlayerPrefs.GetFloat("B", 0.819f); Intensity = PlayerPrefs.GetFloat("Intensity", 1.000f); Range = PlayerPrefs.GetFloat("Range", 50.000f); ToggleColor = PlayerPrefsExtra.GetBool("ToggleColor", false); }
public static void Load() { SliderValue = PlayerPrefs.GetFloat("ResourceMultiplier", 1f); RegenSpawns = false; ToggleValue = PlayerPrefsExtra.GetBool("ResourceMultiplierEnabled", true); ShowConfig = false; Randomization = PlayerPrefsExtra.GetBool("ResourceRandomizerEnabled", true); resetDefaults = false; }
public static void Load() { seagliderValue = PlayerPrefs.GetFloat("SeaglideR", 0.016f); seaglidegValue = PlayerPrefs.GetFloat("SeaglideG", 1.000f); seaglidebValue = PlayerPrefs.GetFloat("SeaglideB", 1.000f); Intensity = PlayerPrefs.GetFloat("Intensity", 0.9f); Range = PlayerPrefs.GetFloat("Range", 40f); spotAngle = PlayerPrefs.GetFloat("Size", 70f); SeaGlideColor = PlayerPrefsExtra.GetBool("SeaGlideColor", false); }
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 public static void Load() { Config.EnableSnapTurning = PlayerPrefsExtra.GetBool("SnapTurningTogglePlayerPrefKey", true); Config.EnableSeamoth = PlayerPrefsExtra.GetBool("SnapTurningToggleSeamoth", false); Config.EnablePrawn = PlayerPrefsExtra.GetBool("SnapTurningTogglePrawn", false); Config.SnapAngleChoiceIndex = Config.GetSnapAngleChoiceIndex(SnapType.Default); Config.SeamothAngleChoiceIndex = Config.GetSnapAngleChoiceIndex(SnapType.Seamoth); Config.PrawnAngleChoiceIndex = Config.GetSnapAngleChoiceIndex(SnapType.Prawn); Config.KeybindKeyLeft = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindLeft", 276); Config.KeybindKeyRight = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindRight", 275); }
public static void Load() { UseEnergyToggleValue = PlayerPrefsExtra.GetBool("UseEnergyToggle", true); UseEasyEnergyToggleValue = PlayerPrefsExtra.GetBool("UseEasyEnergyToggle", false); AirVentsAutoToggleValue = PlayerPrefsExtra.GetBool("AirVentsAutoToggle", true); ShowPlayerPromptsToggleValue = PlayerPrefsExtra.GetBool("ShowPlayerPromptsToggle", true); ToggleAirVentsKeybindValue = PlayerPrefsExtra.GetKeyCode("ToggleAirVentsKeybindPress", KeyCode.B); AirVentsFontSizeSliderValue = PlayerPrefs.GetFloat("AirVentsFontSizeSlider", 25f); }
public static void Load() { EnableSnapTurning = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_SNAP_TURNING, true); EnableSeamoth = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_SEAMOTH, false); EnablePrawn = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_PRAWN, false); SnapAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Default); SeamothAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Seamoth); PrawnAngleChoiceIndex = GetSnapAngleChoiceIndex(SnapType.Prawn); KeybindKeyLeft = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindLeft", KeyCode.LeftArrow); KeybindKeyRight = PlayerPrefsExtra.GetKeyCode("SMLHelperExampleModKeybindRight", KeyCode.RightArrow); }
public static void Patch() { HarmonyHelper.Patch(); Logger.Log("Patched successfully!"); IBA_Config.Enable = PlayerPrefsExtra.GetBool("ibaEnable", true); Logger.Log("Obtained values from config"); OptionsPanelHandler.RegisterModOptions(new Options("Instant Bulkhead Animations")); Logger.Log("Registered mod options"); }
public static void Load() { rValue = PlayerPrefs.GetFloat("R", 0.016f); gValue = PlayerPrefs.GetFloat("G", 1.000f); bValue = PlayerPrefs.GetFloat("B", 1.000f); fabricatorValue = PlayerPrefs.GetFloat("FabricatorR", 0.016f); fabricatorgValue = PlayerPrefs.GetFloat("FabricatorG", 1.000f); fabricatorbValue = PlayerPrefs.GetFloat("FabricatorB", 1.000f); fabricatorColor = PlayerPrefsExtra.GetBool("FabricatorColor", true); }
public static void Patch() { HarmonyHelper.Patch(); Logger.Log("Patched successfully!"); PFC_Config.Enable = PlayerPrefsExtra.GetBool("pfcEnable", true); Logger.Log("Obtained values from config"); OptionsPanelHandler.RegisterModOptions(new Options("Pickup Full Carry-alls")); Logger.Log("Registered mod options"); ItemActionHandler.RegisterMiddleClickAction(TechType.LuggageBag, InventoryOpener.OnMiddleClick, "open storage", InventoryOpener.Condition); ItemActionHandler.RegisterMiddleClickAction(TechType.SmallStorage, InventoryOpener.OnMiddleClick, "open storage", InventoryOpener.Condition); }
public static void Load() { SliderValue = PlayerPrefs.GetFloat("ResourceMultiplier", 1f); RegenSpawns = false; ToggleValue = PlayerPrefsExtra.GetBool("ResourceMultiplierEnabled", true); ShowConfig = false; Randomization = PlayerPrefsExtra.GetBool("ResourceRandomizerEnabled", true); resetDefaults = false; reaperConfig = PlayerPrefsExtra.GetBool("reaperConfig", false); chunkConfig = PlayerPrefsExtra.GetBool("chunkConfig", false); fragmentConfig = PlayerPrefsExtra.GetBool("fragmentConfig", false); timeConfig = PlayerPrefsExtra.GetBool("timeConfig", false); otherConfig = PlayerPrefsExtra.GetBool("otherConfig", false); }
public static void Load() { //ChoiceIndex = PlayerPrefs.GetInt("SMLHelperExampleModChoice", 0); WaterHotKey = PlayerPrefsExtra.GetKeyCode("WaterHotKey", KeyCode.K); FoodHotKey = PlayerPrefsExtra.GetKeyCode("FoodHotKey", KeyCode.L); TextValue = PlayerPrefs.GetInt("TextValue", 0); ToggleWaterHotKey = PlayerPrefsExtra.GetBool("ToggleWaterHotKey", true); ToggleFoodHotKey = PlayerPrefsExtra.GetBool("ToggleFoodHotKey", true); WaterPercentage = PlayerPrefs.GetFloat("WaterPercentage", 99.0f); FoodPercentage = PlayerPrefs.GetFloat("FoodPercentage", 99.0f); }
internal static void Postfix(uGUI_OptionsPanel __instance) { ModsTab = __instance.AddTab("Mods"); __instance.AddHeading(ModsTab, "QModManager"); bool enableDebugLogs = PlayerPrefsExtra.GetBool("QModManager_EnableDebugLogs", false); __instance.AddToggleOption(ModsTab, "Enable debug logs", enableDebugLogs, new UnityAction <bool>(toggleVal => PlayerPrefsExtra.SetBool("QModManager_EnableDebugLogs", toggleVal))); bool updateCheck = PlayerPrefsExtra.GetBool("QModManager_EnableUpdateCheck", true); __instance.AddToggleOption(ModsTab, "Check for updates", updateCheck, new UnityAction <bool>(toggleVal => PlayerPrefsExtra.SetBool("QModManager_EnableUpdateCheck", toggleVal))); }
public static void Load() { rValue = PlayerPrefs.GetFloat("R", 0.016f); gValue = PlayerPrefs.GetFloat("G", 1.000f); bValue = PlayerPrefs.GetFloat("B", 1.000f); seagliderValue = PlayerPrefs.GetFloat("SeaglideR", 0.016f); seaglidegValue = PlayerPrefs.GetFloat("SeaglideG", 1.000f); seaglidebValue = PlayerPrefs.GetFloat("SeaglideB", 1.000f); Intensity = PlayerPrefs.GetFloat("Intensity", 0.9f); Range = PlayerPrefs.GetFloat("Range", 40f); spotAngle = PlayerPrefs.GetFloat("Size", 70f); ToggleColor = PlayerPrefsExtra.GetBool("ToggleColor", false); SeaGlideColor = PlayerPrefsExtra.GetBool("SeaGlideColor", false); //dev 344.5f, 5.7f, 357.1f x = PlayerPrefs.GetFloat("X", -0.6f); y = PlayerPrefs.GetFloat("Y", 0.6f); z = PlayerPrefs.GetFloat("Z", 0.4f); w = PlayerPrefs.GetFloat("W", 0.4f); x1 = PlayerPrefs.GetFloat("X1", 0.0f); y1 = PlayerPrefs.GetFloat("Y1", 0.0f); z1 = PlayerPrefs.GetFloat("Z1", 0.0f); }
public static void Load() { EnableSnapTurning = PlayerPrefsExtra.GetBool(Options.PLAYER_PREF_KEY_TOGGLE_SNAP_TURNING, true); SnapAngleChoiceIndex = PlayerPrefs.GetInt(Options.PLAYER_PREF_KEY_SNAP_ANGLE, 0); }