public static void DeleteData()
 {
     Debug.Log("Deleting Data...");         //Library/ApplicationSupport/DefuncArt/$PROJECT_NAME$
     DataManager.Delete();
     PlayerPreferencesKeys.Initialize();
 }
 /// <summary>Initializes the project's data files.</summary>
 public static void Initialize()
 {
     PlayerManager.Create();
     SettingsManager.Create();
     PlayerPreferencesKeys.Initialize();
 }
 /// <summary>Initializes the project's data files.</summary>
 public static void Initialize()
 {
     PlayerPreferencesKeys.Initialize();
 }