public static void DeleteData() { Debug.Log("Deleting Data..."); //Library/ApplicationSupport/DefuncArt/$PROJECT_NAME$ DataManager.Delete(); PlayerPreferencesKeys.Initialize(); }
/// <summary>Initializes the project's data files.</summary> public static void Initialize() { PlayerManager.Create(); SettingsManager.Create(); PlayerPreferencesKeys.Initialize(); }
/// <summary>Initializes the project's data files.</summary> public static void Initialize() { PlayerPreferencesKeys.Initialize(); }