Exemple #1
0
    // Update is called once per frame
    void Update()
    {
        while (playerPerformanceRecord.Count > 0)
        {
            PlayerPerformance performance = playerPerformanceRecord.Peek();
            if (Time.time - performance.timestamp > performanceReviewInterval)
            {
                playerPerformanceRecord.Dequeue();
            }
            else
            {
                break;
            }
        }

        int allPoints = 0;

        foreach (PlayerPerformance perf in playerPerformanceRecord)
        {
            allPoints += perf.point;
        }

        float avgPoint = (float)allPoints / (float)performanceReviewInterval;

        lastAvgPoint = avgPoint * 0.25f + lastAvgPoint * 0.75f;
        lastAvgPoint = Mathf.Clamp(lastAvgPoint, -1.0f, 1.0f);
    }
        public async Task <IActionResult> Edit(int id, [Bind("startup,substitute,goals,assists,keypasses,keydribbles,clearances,saves,yellowcard,redcard")] PlayerPerformance playerPerformance)
        {
            if (id != playerPerformance.id)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(playerPerformance);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!PlayerPerformanceExists(playerPerformance.id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction("MatchList", "Match"));
            }
            return(View(playerPerformance));
        }
    void Start()
    {
        FirebaseApp.DefaultInstance.SetEditorDatabaseUrl("https://cashout-6e5cc.firebaseio.com/");
        reference = FirebaseDatabase.DefaultInstance.RootReference;

        gameController    = FindObjectOfType <GameController>();
        uiController      = FindObjectOfType <UIController>();
        playerPerformance = FindObjectOfType <PlayerPerformance>();
    }
Exemple #4
0
    private void PerformStateProcesses(float index, float payment)
    {
        PlayerPerformance performance = Player.Instance.performance;

        //update total customer index and total customer count
        performance.AddCustomerIndex(index);
        performance.IncreaseCustomerCount();

        //update total cash
        performance.AddCustomerPayment(payment);
    }
Exemple #5
0
        public void UpdatePlayerPerformance(PlayerPerformance playerPerformance)
        {
            using (MatchesHistoryDbContext db = new MatchesHistoryDbContext())
            {
                if (db.PlayersPerformance.FirstOrDefault(p => p.AccountId == playerPerformance.AccountId) == null)
                {
                    db.PlayersPerformance.Add(playerPerformance);
                }
                else
                {
                    var entity = playerPerformance;
                }

                db.SaveChanges();
            }
        }
    [SerializeField] private List <UncontrolledEvent> uncontrolledEvents = new List <UncontrolledEvent>(); //Events which the user has no decision over and can only accept

    private void Start()
    {
        //Sets the target game framerate
        Application.targetFrameRate = 45;

        currentCash              = 0;
        currentMood              = 0;
        currentStudyHours        = 0;
        currentDay               = 0;
        currentDate              = System.DateTime.Now;
        currentMonth             = currentDate.ToString("MMMM");
        currentEvent             = null;
        currentUncontrolledEvent = null;
        showingSummary           = false;
        showingUncontrolledEvent = false;

        //Finds a reference to UI Controller and button click audio source
        UIController           = FindObjectOfType <UIController>();
        playerPerformance      = FindObjectOfType <PlayerPerformance>();
        buttonClickAudioSource = GetComponent <AudioSource>();

        //Set up variables for first startup
        SetUpStats();
        SetUpIncome();
        SetUpDebits();

        //Sets up the pool of events to be used in-game
        BuildEventsList();

        //Select a random event from the list of events
        currentEvent = currentEvents[0];

        //Update game UI with startup information
        UIController.UpdateDateText();
        UIController.UpdateEventInformation();
        UIController.UpdateAllStatsText();
    }
        public async Task <IActionResult> Create([Bind("linkedTeamname,linkedplayername,startup,substitute,goals,assists,keypasses,keydribbles,clearances,saves,yellowcard,redcard")] PlayerPerformance playerPerformance)
        {
            if (ModelState.IsValid)
            {
                var linkedteamname   = playerPerformance.linkedplayername;
                var linkedplayername = playerPerformance.linkedplayername;

                Team linkedteam = await _context.Team
                                  .SingleOrDefaultAsync(m => m.teamName == linkedteamname);

                ApplicationUser linkeduser = await _context.Users.Include(u => u.RelatedTeam).SingleOrDefaultAsync(m => m.FullName == linkedplayername);

                var tempteam = linkeduser.RelatedTeam;

                if (tempteam.teamName != playerPerformance.linkedTeamname)
                {
                    ViewData["error"] = true;
                    return(RedirectToAction("MatchList", "Match", ViewData["error"]));
                }

                ViewData["error"] = false;

                int   tempmatchid = (int)TempData["tempmatchid"];
                Match match       = await _context.Matches
                                    .SingleOrDefaultAsync(m => m.matchid == tempmatchid);

                playerPerformance.RelatedMatch = match;
                playerPerformance.RelatedUser  = linkeduser;

                _context.Add(playerPerformance);
                await _context.SaveChangesAsync();

                return(RedirectToAction("MatchList", "Match", ViewData["error"]));
            }
            return(View(playerPerformance));
        }
Exemple #8
0
 private void Start()
 {
     gameController     = FindObjectOfType <GameController>();
     databaseController = FindObjectOfType <DatabaseController>();
     playerPerformance  = FindObjectOfType <PlayerPerformance>();
 }
        private static void RollUpIteratedPlayerPerformance(AveragePenaltyCostPerJam avgPenCost, Dictionary <int, double> jamTotalPortionMap, PlayerPerformance pp)
        {
            pp.BlockerPerformance = new RolledUpPerformanceData();
            pp.JammerPerformance  = new RolledUpPerformanceData();
            foreach (BoutPerformance bp in pp.Bouts)
            {
                bp.BlockerPerformance = new RolledUpPerformanceData();
                bp.JammerPerformance  = new RolledUpPerformanceData();
                foreach (JamPerformance jp in bp.Jams)
                {
                    double averagePenaltyCost = jp.JammerJamPercentage > 0 ? avgPenCost.JammerPointCost : avgPenCost.BlockerPointCost;
                    jp.PlayerValue = jp.DeltaPortionVersusMedian - jp.PenaltyCost + averagePenaltyCost;
                    var rollUp = jp.JammerJamPercentage > 0 ? bp.JammerPerformance : bp.BlockerPerformance;
                    rollUp.TotalJamPortions        += jp.JammerJamPercentage + jp.BlockerJamPercentage;
                    rollUp.TotalPenalties          += jp.JamPenalties;
                    rollUp.TotalPenaltyCost        += jp.PenaltyCost;
                    rollUp.TotalPointsVersusMedian += jp.DeltaPortionVersusMedian;
                    rollUp.TotalPlayerValue        += jp.PlayerValue;
                }

                pp.BlockerPerformance.TotalJamPortions        += bp.BlockerPerformance.TotalJamPortions;
                pp.BlockerPerformance.TotalPenalties          += bp.BlockerPerformance.TotalPenalties;
                pp.BlockerPerformance.TotalPenaltyCost        += bp.BlockerPerformance.TotalPenaltyCost;
                pp.BlockerPerformance.TotalPointsVersusMedian += bp.BlockerPerformance.TotalPointsVersusMedian;
                pp.BlockerPerformance.TotalPlayerValue        += bp.BlockerPerformance.TotalPlayerValue;

                pp.JammerPerformance.TotalJamPortions        += bp.JammerPerformance.TotalJamPortions;
                pp.JammerPerformance.TotalPenalties          += bp.JammerPerformance.TotalPenalties;
                pp.JammerPerformance.TotalPenaltyCost        += bp.JammerPerformance.TotalPenaltyCost;
                pp.JammerPerformance.TotalPointsVersusMedian += bp.JammerPerformance.TotalPointsVersusMedian;
                pp.JammerPerformance.TotalPlayerValue        += bp.JammerPerformance.TotalPlayerValue;
            }
        }
        private static void RollUpPlayerPerformance(AveragePenaltyCostPerJam avgPenCost, Dictionary <int, double> jamTotalPortionMap, PlayerPerformance pp)
        {
            pp.BlockerPerformance = new RolledUpPerformanceData();
            pp.JammerPerformance  = new RolledUpPerformanceData();
            foreach (BoutPerformance bp in pp.Bouts)
            {
                double jammerShare = bp.BoutDate.Year == 2019 ? (12.0 / 7.0) : 4.0;
                bp.BlockerPerformance = new RolledUpPerformanceData();
                bp.JammerPerformance  = new RolledUpPerformanceData();
                foreach (JamPerformance jp in bp.Jams)
                {
                    double averagePenaltyCost = jp.JammerJamPercentage > 0 ? avgPenCost.JammerPointCost : avgPenCost.BlockerPointCost;
                    double jamShare           = (jp.JammerJamPercentage * jammerShare + jp.BlockerJamPercentage) / jamTotalPortionMap[jp.JamID];
                    jp.DeltaPortionVersusMedian = (jp.PointDelta - jp.MedianDelta) * jamShare;
                    jp.PlayerValue = jp.DeltaPortionVersusMedian - jp.PenaltyCost + averagePenaltyCost;
                    var rollUp = jp.JammerJamPercentage > 0 ? bp.JammerPerformance : bp.BlockerPerformance;
                    rollUp.TotalJamPortions        += jp.JammerJamPercentage + jp.BlockerJamPercentage;
                    rollUp.TotalPenalties          += jp.JamPenalties;
                    rollUp.TotalPenaltyCost        += jp.PenaltyCost;
                    rollUp.TotalPointsVersusMedian += jp.DeltaPortionVersusMedian;
                    rollUp.TotalPlayerValue        += jp.PlayerValue;
                }

                pp.BlockerPerformance.TotalJamPortions        += bp.BlockerPerformance.TotalJamPortions;
                pp.BlockerPerformance.TotalPenalties          += bp.BlockerPerformance.TotalPenalties;
                pp.BlockerPerformance.TotalPenaltyCost        += bp.BlockerPerformance.TotalPenaltyCost;
                pp.BlockerPerformance.TotalPointsVersusMedian += bp.BlockerPerformance.TotalPointsVersusMedian;
                pp.BlockerPerformance.TotalPlayerValue        += bp.BlockerPerformance.TotalPlayerValue;

                pp.JammerPerformance.TotalJamPortions        += bp.JammerPerformance.TotalJamPortions;
                pp.JammerPerformance.TotalPenalties          += bp.JammerPerformance.TotalPenalties;
                pp.JammerPerformance.TotalPenaltyCost        += bp.JammerPerformance.TotalPenaltyCost;
                pp.JammerPerformance.TotalPointsVersusMedian += bp.JammerPerformance.TotalPointsVersusMedian;
                pp.JammerPerformance.TotalPlayerValue        += bp.JammerPerformance.TotalPlayerValue;
            }
        }
        private static Dictionary <int, PlayerPerformance> GenerateInitialPlayerPerformance(Dictionary <int, Dictionary <int, Player> > players,
                                                                                            IOrderedEnumerable <Jam> jams,
                                                                                            Dictionary <int, Dictionary <int, JamPlayerEffectiveness> > jpe,
                                                                                            Dictionary <int, Dictionary <int, JamTeamData> > jamData,
                                                                                            Dictionary <int, Team> teams,
                                                                                            Dictionary <int, Bout> bouts,
                                                                                            Dictionary <int, Dictionary <int, List <Penalty> > > penalties,
                                                                                            IList <PenaltyGroup> pgs,
                                                                                            AveragePenaltyCostPerJam avgPenCost,
                                                                                            Dictionary <FoulComparison, float> medians,
                                                                                            Dictionary <int, double> groupPenaltyCostMap,
                                                                                            Dictionary <int, double> jamTotalPortionMap)
        {
            Dictionary <int, PlayerPerformance> pps = new Dictionary <int, PlayerPerformance>();

            foreach (Jam jam in jams)
            {
                var pe = jpe[jam.ID];
                foreach (var eff in pe.Values)
                {
                    // get/set PlayerPerformance object
                    if (!pps.ContainsKey(eff.PlayerID))
                    {
                        pps[eff.PlayerID] = new PlayerPerformance
                        {
                            Player = players[eff.PlayerID][eff.TeamID],
                            Bouts  = new List <BoutPerformance>()
                        };
                    }
                    PlayerPerformance curPP = pps[eff.PlayerID];

                    // get/set BoutPerformance object
                    Bout            bout = bouts[jam.BoutID];
                    BoutPerformance bp   = null;
                    if (!curPP.Bouts.Any() ||
                        curPP.Bouts.Last().BoutDate != bout.BoutDate ||
                        curPP.Bouts.Last().HomeTeamName != teams[bout.HomeTeamID].Name ||
                        curPP.Bouts.Last().AwayTeamName != teams[bout.AwayTeamID].Name)
                    {
                        bp = new BoutPerformance
                        {
                            BoutID       = bout.ID,
                            AwayTeamName = teams[bout.AwayTeamID].Name,
                            HomeTeamName = teams[bout.HomeTeamID].Name,
                            BoutDate     = bout.BoutDate,
                            Jams         = new List <JamPerformance>()
                        };
                        curPP.Bouts.Add(bp);
                    }
                    else
                    {
                        bp = curPP.Bouts.Last();
                    }

                    JamTeamData    jd           = jamData[jam.ID][eff.TeamID];
                    int            penaltyCount = penalties.ContainsKey(jam.ID) && penalties[jam.ID].ContainsKey(eff.PlayerID) ? penalties[jam.ID][eff.PlayerID].Count() : 0;
                    JamPerformance jp           = new JamPerformance
                    {
                        BlockerJamPercentage = eff.IsJammer ? 0 : eff.JamPortion,
                        DeltaPercentile      = eff.BaseQuality,
                        IsFirstHalf          = jam.IsFirstHalf,
                        JamID = jam.ID,
                        JammerJamPercentage = eff.IsJammer ? eff.JamPortion : 0,
                        JamNumber           = jam.JamNumber,
                        JamPenalties        = penaltyCount,
                        MedianDelta         = medians[jd.FoulComparison],
                        PenaltyCost         = 0,
                        PointDelta          = jd.PointDelta
                    };
                    if (jamTotalPortionMap.ContainsKey(jam.ID))
                    {
                        jamTotalPortionMap[jam.ID] += eff.IsJammer ? eff.JamPortion * 4 : eff.JamPortion;
                    }
                    else
                    {
                        jamTotalPortionMap[jam.ID] = eff.IsJammer ? eff.JamPortion * 4 : eff.JamPortion;
                    }
                    bp.Jams.Add(jp);
                }
                ;
            }

            foreach (PenaltyGroup pg in pgs)
            {
                foreach (Penalty p in pg.Penalties)
                {
                    JamPerformance jp = pps[p.PlayerID].Bouts.SelectMany(b => b.Jams).Where(j => j.JamID == p.JamID).First();
                    jp.PenaltyCost += groupPenaltyCostMap[pg.GroupID];
                }
            }

            Parallel.ForEach(pps.Values, pp =>
            {
                RollUpPlayerPerformance(avgPenCost, jamTotalPortionMap, pp);
            });

            return(pps);
        }
        private static Dictionary <int, PlayerPerformance> GeneratePlayerPerformanceIteration(Dictionary <int, PlayerPerformance> previousIteration,
                                                                                              IOrderedEnumerable <Jam> jams,
                                                                                              Dictionary <int, Dictionary <int, JamTeamData> > jamData,
                                                                                              Dictionary <int, double> jamTotalPortionMap,
                                                                                              Dictionary <int, Dictionary <int, JamPlayerEffectiveness> > jpe,
                                                                                              AveragePenaltyCostPerJam avgPenCost)
        {
            Dictionary <int, PlayerPerformance> pps = new Dictionary <int, PlayerPerformance>();

            foreach (Jam jam in jams)
            {
                var pe           = jpe[jam.ID];
                var grouped      = pe.Values.GroupBy(p => p.TeamID);
                var team1Players = grouped.First().Select(p => previousIteration[p.PlayerID]);
                var team2Players = grouped.Last().Select(p => previousIteration[p.PlayerID]);
                IEnumerable <JamPlayerEffectiveness> jammers = pe.Values.Where(eff => eff.IsJammer);
                double team1Score = CalculateExpectedScore(team1Players, jammers, jam.BoutID);
                int    team1ID    = grouped.First().Key;
                double team2Score = CalculateExpectedScore(team2Players, jammers, jam.BoutID);

                foreach (var eff in pe.Values)
                {
                    var previousPerformance = previousIteration[eff.PlayerID];
                    // get/set PlayerPerformance object
                    if (!pps.ContainsKey(eff.PlayerID))
                    {
                        pps[eff.PlayerID] = new PlayerPerformance
                        {
                            Player = previousPerformance.Player,
                            Bouts  = new List <BoutPerformance>()
                        };
                    }
                    PlayerPerformance curPP = pps[eff.PlayerID];

                    // get/set BoutPerformance object
                    var             prevBout = previousPerformance.Bouts.First(b => b.BoutID == jam.BoutID);
                    BoutPerformance bp       = null;
                    if (!curPP.Bouts.Any() ||
                        curPP.Bouts.Last().BoutID != prevBout.BoutID)
                    {
                        bp = new BoutPerformance
                        {
                            BoutID       = prevBout.BoutID,
                            AwayTeamName = prevBout.AwayTeamName,
                            HomeTeamName = prevBout.HomeTeamName,
                            BoutDate     = prevBout.BoutDate,
                            Jams         = new List <JamPerformance>()
                        };
                        if (prevBout.BlockerPerformance != null)
                        {
                            bp.BlockerPerformance = new RolledUpPerformanceData
                            {
                                TotalJamPortions = prevBout.BlockerPerformance.TotalJamPortions,
                                TotalPenalties   = prevBout.BlockerPerformance.TotalPenalties,
                                TotalPenaltyCost = prevBout.BlockerPerformance.TotalPenaltyCost
                            };
                        }
                        if (prevBout.JammerPerformance != null)
                        {
                            bp.JammerPerformance = new RolledUpPerformanceData
                            {
                                TotalJamPortions = prevBout.JammerPerformance.TotalJamPortions,
                                TotalPenalties   = prevBout.JammerPerformance.TotalPenalties,
                                TotalPenaltyCost = prevBout.JammerPerformance.TotalPenaltyCost
                            };
                        }
                        curPP.Bouts.Add(bp);
                    }
                    else
                    {
                        bp = curPP.Bouts.Last();
                    }

                    JamTeamData    jd = jamData[jam.ID][eff.TeamID];
                    JamPerformance prevJamPerformance = prevBout.Jams.First(j => j.JamID == jam.ID);
                    double         pointDifferential  = 0;
                    var            playerPerf         = prevJamPerformance.JammerJamPercentage > 0 ? previousPerformance.JammerPerformance : previousPerformance.BlockerPerformance;
                    double         playerScore        = playerPerf.TotalPointsVersusMedian / playerPerf.TotalJamPortions;
                    if (curPP.Player.TeamID == team1ID)
                    {
                        pointDifferential = jd.PointDelta - team1Score + team2Score + playerScore;
                    }
                    else
                    {
                        pointDifferential = jd.PointDelta - team2Score + team1Score + playerScore;
                    }
                    JamPerformance jp = new JamPerformance
                    {
                        BlockerJamPercentage = prevJamPerformance.BlockerJamPercentage,
                        DeltaPercentile      = prevJamPerformance.DeltaPercentile,
                        IsFirstHalf          = prevJamPerformance.IsFirstHalf,
                        JamID = prevJamPerformance.JamID,
                        JammerJamPercentage      = prevJamPerformance.JammerJamPercentage,
                        JamNumber                = prevJamPerformance.JamNumber,
                        JamPenalties             = prevJamPerformance.JamPenalties,
                        MedianDelta              = prevJamPerformance.MedianDelta,
                        PenaltyCost              = prevJamPerformance.PenaltyCost,
                        PointDelta               = jd.PointDelta,
                        DeltaPortionVersusMedian = pointDifferential
                                                   //PlayerValue
                    };
                    bp.Jams.Add(jp);
                }
            }

            Parallel.ForEach(pps.Values, pp =>
            {
                RollUpIteratedPlayerPerformance(avgPenCost, jamTotalPortionMap, pp);
            });

            return(pps);
        }
        public IList <PlayerPerformance> GetPlayerPointPerformancesForTeam(int teamID)
        {
            // pull data
            SqlConnection connection = new SqlConnection(_connectionString);

            connection.Open();
            SqlTransaction transaction = connection.BeginTransaction();
            var            players     = new PlayerGateway(connection, transaction).GetPlayersForTeam(teamID).ToDictionary(p => p.ID);
            var            jams        = new JamGateway(connection, transaction).GetJamsForTeamAfterDate(teamID, STATS_START_DATE).OrderBy(j => j.ID);
            var            jamBoutMap  = jams.ToDictionary(j => j.ID, j => j.BoutID);
            var            jpe         = new JamPlayerEffectivenessGateway(connection, transaction).GetJamPlayerEffectivenessForTeam(teamID);
            var            jdg         = new JamDataGateway(connection, transaction);
            var            jamTeamData = jdg.GetJamDataForTeam(teamID).ToDictionary(jd => jd.JamID);
            var            jamData     = jdg.GetAllJamData().ToDictionary(jd => jd.JamID);

            foreach (JamTeamData jtd in jamTeamData.Values)
            {
                jtd.Year = jamData[jtd.JamID].PlayDate.Year;
            }
            var teams     = new TeamGateway(connection, transaction).GetAllTeams().ToDictionary(t => t.ID);
            var bouts     = new BoutGateway(connection, transaction).GetBouts().ToDictionary(t => t.ID);
            var penalties = new PenaltyGateway(connection, transaction).GetPenaltiesForTeam(teamID)
                            .GroupBy(p => p.JamID)
                            .ToDictionary(
                g => g.Key,
                g => g.GroupBy(g2 => g2.PlayerID).ToDictionary(g3 => g3.Key, g3 => g3.ToList()));
            var pgs = new PenaltyGroupGateway(connection, transaction).GetPenaltyGroupsForTeamAfterDate(teamID, STATS_START_DATE);
            Dictionary <int, int> boxTimeEstimates = new BoxTimeEstimateGateway(connection, transaction).GetAllBoxTimeEstimates();
            Dictionary <FoulComparison, Dictionary <int, float> > sss = new SituationalScoreGateway(connection, transaction).GetAllSituationalScores();
            AveragePenaltyCostPerJam avgPenCost = new AveragePenaltyCostGateway(connection, transaction).GetAveragePenaltyCost();

            transaction.Commit();
            connection.Close();

            Dictionary <FoulComparison, float> medians              = CalculateMedianScores(sss);
            PenaltyCostCalculator               ppcCalc             = new PenaltyCostCalculator(_connectionString);
            Dictionary <int, double>            groupPenaltyCostMap = ppcCalc.CalculatePointCostsForTeam(jamTeamData, pgs, boxTimeEstimates, sss);
            Dictionary <int, PlayerPerformance> pps = new Dictionary <int, PlayerPerformance>(25);
            Dictionary <int, double>            jamTotalPortionMap = new Dictionary <int, double>(300);

            // we use "jam portions" to divide up the total value of the jam among participating players
            // we give jammers an additional multiplier to their jam portions, based on year, to represent their greater impact on team success

            foreach (Jam jam in jams)
            {
                var pe = jpe[jam.ID];
                foreach (JamPlayerEffectiveness eff in pe.Values)
                {
                    // get/set PlayerPerformance object
                    if (!pps.ContainsKey(eff.PlayerID))
                    {
                        pps[eff.PlayerID] = new PlayerPerformance
                        {
                            Player = players[eff.PlayerID],
                            Bouts  = new List <BoutPerformance>()
                        };
                    }
                    PlayerPerformance curPP = pps[eff.PlayerID];

                    // get/set BoutPerformance object
                    Bout            bout = bouts[jam.BoutID];
                    BoutPerformance bp   = null;
                    if (!curPP.Bouts.Any() ||
                        curPP.Bouts.Last().BoutID != bout.ID)
                    {
                        bp = new BoutPerformance
                        {
                            BoutID       = bout.ID,
                            AwayTeamName = teams[bout.AwayTeamID].Name,
                            HomeTeamName = teams[bout.HomeTeamID].Name,
                            BoutDate     = bout.BoutDate,
                            Jams         = new List <JamPerformance>()
                        };
                        curPP.Bouts.Add(bp);
                    }
                    else
                    {
                        bp = curPP.Bouts.Last();
                    }

                    JamTeamData    jd           = jamTeamData[jam.ID];
                    int            penaltyCount = penalties.ContainsKey(jam.ID) && penalties[jam.ID].ContainsKey(eff.PlayerID) ? penalties[jam.ID][eff.PlayerID].Count() : 0;
                    JamPerformance jp           = new JamPerformance
                    {
                        BlockerJamPercentage = eff.IsJammer ? 0 : eff.JamPortion,
                        DeltaPercentile      = eff.BaseQuality,
                        IsFirstHalf          = jam.IsFirstHalf,
                        JamID = jam.ID,
                        JammerJamPercentage = eff.IsJammer ? eff.JamPortion : 0,
                        JamNumber           = jam.JamNumber,
                        JamPenalties        = penaltyCount,
                        MedianDelta         = medians[jd.FoulComparison],
                        PenaltyCost         = 0,
                        PointDelta          = jd.PointDelta
                    };
                    double jammerRatio = bouts[jamBoutMap[jam.ID]].BoutDate.Year == 2019 ? 2.0 : 4.0;
                    if (jamTotalPortionMap.ContainsKey(jam.ID))
                    {
                        jamTotalPortionMap[jam.ID] += eff.IsJammer ? eff.JamPortion * jammerRatio : eff.JamPortion;
                    }
                    else
                    {
                        jamTotalPortionMap[jam.ID] = eff.IsJammer ? eff.JamPortion * jammerRatio : eff.JamPortion;
                    }
                    bp.Jams.Add(jp);
                }
            }

            foreach (PenaltyGroup pg in pgs)
            {
                foreach (Penalty p in pg.Penalties)
                {
                    if (jams.Any(j => j.ID == p.JamID))
                    {
                        JamPerformance jp = pps[p.PlayerID].Bouts.SelectMany(b => b.Jams).Where(j => j.JamID == p.JamID).First();
                        jp.PenaltyCost += groupPenaltyCostMap[pg.GroupID];
                    }
                }
            }

            foreach (PlayerPerformance pp in pps.Values)
            {
                RollUpPlayerPerformance(avgPenCost, jamTotalPortionMap, pp);
            }

            CalculateTeamAverages(pps, bouts);
            foreach (PlayerPerformance pp in pps.Values)
            {
                pp.BlockerPerformance.PlayerValueVersusTeamAverage = pp.Bouts.Sum(b => b.BlockerPerformance.PlayerValueVersusTeamAverage);
                pp.JammerPerformance.PlayerValueVersusTeamAverage  = pp.Bouts.Sum(b => b.JammerPerformance.PlayerValueVersusTeamAverage);
            }

            return(pps.Values.ToList());
        }
        public IList <PlayerPerformance> GetPlayerValuePerformancesForTeam(int teamID)
        {
            // pull data
            SqlConnection connection = new SqlConnection(_connectionString);

            connection.Open();
            SqlTransaction transaction = connection.BeginTransaction();
            var            players     = new PlayerGateway(connection, transaction).GetPlayersForTeam(teamID).ToDictionary(p => p.ID);
            var            jams        = new JamGateway(connection, transaction).GetJamsForTeamAfterDate(teamID, new DateTime(2016, 1, 1)).OrderBy(j => j.ID);
            var            jamBoutMap  = jams.ToDictionary(j => j.ID, j => j.BoutID);
            var            jpe         = new JamPlayerEffectivenessGateway(connection, transaction).GetJamPlayerEffectivenessForTeam(teamID);
            var            jamData     = new JamDataGateway(connection, transaction).GetJamDataForTeam(teamID).ToDictionary(jd => jd.JamID);
            var            teams       = new TeamGateway(connection, transaction).GetAllTeams().ToDictionary(t => t.ID);
            var            bouts       = new BoutGateway(connection, transaction).GetBouts().ToDictionary(t => t.ID);
            var            penalties   = new PenaltyGateway(connection, transaction).GetPenaltiesForTeam(teamID)
                                         .GroupBy(p => p.JamID)
                                         .ToDictionary(
                g => g.Key,
                g => g.GroupBy(g2 => g2.PlayerID).ToDictionary(g3 => g3.Key, g3 => g3.ToList()));
            var pgs = new PenaltyGroupGateway(connection, transaction).GetPenaltyGroupsForTeam(teamID);
            Dictionary <int, int> boxTimeEstimates = new BoxTimeEstimateGateway(connection, transaction).GetAllBoxTimeEstimates();
            Dictionary <FoulComparison, Dictionary <int, float> > sss = new SituationalScoreGateway(connection, transaction).GetAllSituationalScores();
            Dictionary <int, double> jte        = new JamTeamEffectivenessGateway(connection, transaction).GetJamTeamEffectivenessForTeam(teamID);
            AveragePenaltyCostPerJam avgPenCost = new AveragePenaltyCostGateway(connection, transaction).GetAveragePenaltyCost();

            transaction.Commit();
            connection.Close();

            Dictionary <FoulComparison, float> medians = CalculateMedianScores(sss);
            PenaltyCostCalculator               pcCalc = new PenaltyCostCalculator(_connectionString);
            Dictionary <int, double>            groupPenaltyCostMap = pcCalc.CalculateValueCostsForTeam(jamData, pgs, boxTimeEstimates, sss, jte);
            Dictionary <int, PlayerPerformance> ppMap = new Dictionary <int, PlayerPerformance>(25);
            Dictionary <int, double>            jamTotalPortionMap = new Dictionary <int, double>(300);

            foreach (Jam jam in jams)
            {
                var pe = jpe[jam.ID];
                foreach (JamPlayerEffectiveness eff in pe.Values)
                {
                    // get/set PlayerPerformance object
                    if (!ppMap.ContainsKey(eff.PlayerID))
                    {
                        ppMap[eff.PlayerID] = new PlayerPerformance
                        {
                            Player = players[eff.PlayerID],
                            Bouts  = new List <BoutPerformance>()
                        };
                    }
                    PlayerPerformance curPP = ppMap[eff.PlayerID];

                    // get/set BoutPerformance object
                    Bout            bout = bouts[jam.BoutID];
                    BoutPerformance bp   = null;
                    if (!curPP.Bouts.Any() ||
                        curPP.Bouts.Last().BoutDate != bout.BoutDate ||
                        curPP.Bouts.Last().HomeTeamName != teams[bout.HomeTeamID].Name ||
                        curPP.Bouts.Last().AwayTeamName != teams[bout.AwayTeamID].Name)
                    {
                        bp = new BoutPerformance
                        {
                            AwayTeamName = teams[bout.AwayTeamID].Name,
                            HomeTeamName = teams[bout.HomeTeamID].Name,
                            BoutDate     = bout.BoutDate,
                            Jams         = new List <JamPerformance>()
                        };
                        curPP.Bouts.Add(bp);
                    }
                    else
                    {
                        bp = curPP.Bouts.Last();
                    }

                    JamTeamData    jd           = jamData[jam.ID];
                    int            penaltyCount = penalties.ContainsKey(jam.ID) && penalties[jam.ID].ContainsKey(eff.PlayerID) ? penalties[jam.ID][eff.PlayerID].Count() : 0;
                    JamPerformance jp           = new JamPerformance
                    {
                        BlockerJamPercentage = eff.IsJammer ? 0 : eff.JamPortion,
                        DeltaPercentile      = eff.BaseQuality,
                        IsFirstHalf          = jam.IsFirstHalf,
                        JamID = jam.ID,
                        JammerJamPercentage = eff.IsJammer ? eff.JamPortion : 0,
                        JamNumber           = jam.JamNumber,
                        JamPenalties        = penaltyCount,
                        MedianDelta         = medians[jd.FoulComparison],
                        PenaltyCost         = 0,
                        PointDelta          = jd.PointDelta
                    };
                    if (jamTotalPortionMap.ContainsKey(jam.ID))
                    {
                        jamTotalPortionMap[jam.ID] += eff.IsJammer ? eff.JamPortion * 4 : eff.JamPortion;
                    }
                    else
                    {
                        jamTotalPortionMap[jam.ID] = eff.IsJammer ? eff.JamPortion * 4 : eff.JamPortion;
                    }
                    bp.Jams.Add(jp);
                }
            }

            foreach (PenaltyGroup pg in pgs)
            {
                foreach (Penalty p in pg.Penalties)
                {
                    JamPerformance jp = ppMap[p.PlayerID].Bouts.SelectMany(b => b.Jams).Where(j => j.JamID == p.JamID).First();
                    jp.PenaltyCost += groupPenaltyCostMap[pg.GroupID];
                }
            }

            foreach (PlayerPerformance pp in ppMap.Values)
            {
                pp.BlockerPerformance = new RolledUpPerformanceData();
                pp.JammerPerformance  = new RolledUpPerformanceData();
                foreach (BoutPerformance bp in pp.Bouts)
                {
                    bp.BlockerPerformance = new RolledUpPerformanceData();
                    bp.JammerPerformance  = new RolledUpPerformanceData();
                    foreach (JamPerformance jp in bp.Jams)
                    {
                        double averagePenaltyCost = jp.JammerJamPercentage > 0 ? avgPenCost.JammerValueCost : avgPenCost.BlockerValueCost;
                        double jamShare           = (jp.JammerJamPercentage * 4 + jp.BlockerJamPercentage) / jamTotalPortionMap[jp.JamID];
                        jp.DeltaPortionVersusMedian = (jp.DeltaPercentile - 0.5) * jamShare;
                        jp.PlayerValue = jp.DeltaPortionVersusMedian + jp.PenaltyCost - averagePenaltyCost;
                        var rollUp = jp.JammerJamPercentage > 0 ? bp.JammerPerformance : bp.BlockerPerformance;
                        rollUp.TotalJamPortions        += jp.JammerJamPercentage + jp.BlockerJamPercentage;
                        rollUp.TotalPenalties          += jp.JamPenalties;
                        rollUp.TotalPenaltyCost        += jp.PenaltyCost;
                        rollUp.TotalPointsVersusMedian += jp.DeltaPortionVersusMedian;
                        rollUp.TotalPlayerValue        += jp.PlayerValue;
                    }

                    pp.BlockerPerformance.TotalJamPortions        += bp.BlockerPerformance.TotalJamPortions;
                    pp.BlockerPerformance.TotalPenalties          += bp.BlockerPerformance.TotalPenalties;
                    pp.BlockerPerformance.TotalPenaltyCost        += bp.BlockerPerformance.TotalPenaltyCost;
                    pp.BlockerPerformance.TotalPointsVersusMedian += bp.BlockerPerformance.TotalPointsVersusMedian;
                    pp.BlockerPerformance.TotalPlayerValue        += bp.BlockerPerformance.TotalPlayerValue;

                    pp.JammerPerformance.TotalJamPortions        += bp.JammerPerformance.TotalJamPortions;
                    pp.JammerPerformance.TotalPenalties          += bp.JammerPerformance.TotalPenalties;
                    pp.JammerPerformance.TotalPenaltyCost        += bp.JammerPerformance.TotalPenaltyCost;
                    pp.JammerPerformance.TotalPointsVersusMedian += bp.JammerPerformance.TotalPointsVersusMedian;
                    pp.JammerPerformance.TotalPlayerValue        += bp.JammerPerformance.TotalPlayerValue;
                }
            }

            return(ppMap.Values.ToList());
        }