void Instance_PlayerMoved(object sender, PlayerMovementEventArgs e)
 {
     lock (lockObject)
     {
         foreach (var item in trackedObjects)
         {
             item.TrackPosition(sender as IPlayer, e.OldPosition, e.NewPosition);
         }
     }
 }
Exemple #2
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 void target_PlayerMoved(object sender, PlayerMovementEventArgs e)
 {
     Execute(null);
     Who.PlayerMoved -= target_PlayerMoved;
 }