// Use this for initialization
    void Start()
    {
        point = GameObject.FindWithTag("point").GetComponent <RTLTextMeshPro>();
        string loadString = PlayerPrefs.GetString("PlayerData");

        model      = JsonUtility.FromJson <PlayerModel.PlayerData>(loadString);
        point.text = model.points.ToString();
    }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        ServiceLocator.Instance.eventManager.Register(this);
        notif         = GameObject.FindWithTag("notif").GetComponent <RTLTextMeshPro>();
        point         = GameObject.FindWithTag("point").GetComponent <RTLTextMeshPro>();
        notif.enabled = false;
        string loadString = PlayerPrefs.GetString("PlayerData");

        model      = JsonUtility.FromJson <PlayerModel.PlayerData>(loadString);
        point.text = model.points.ToString();
    }