public static void addAttackStream(PlayerModeDelegate a) { attackModeStream.Add(a); }
//Anonymous instant event public static void quickEvent(PlayerModeDelegate a) { instantEvent += a; instantEvent.Invoke(); instantEvent -= a; }
public static void addAttackStream(PlayerModeDelegate a) { attackModeStream.Add(a); }
//Anonymous instant event public static void quickEvent(PlayerModeDelegate a) { instantEvent += a; instantEvent.Invoke(); instantEvent -= a; }