Exemple #1
0
    public void EnterVehicle(GameObject vehicle)
    {
        cockpit = vehicle.GetComponentInChildren <VehicleCockpit>();

        if (cockpit != null)
        {
            isInVehicle     = true;
            canEnterVehicle = false;
            canEnterPlanet  = false;
            playerMovement.EnableControls(false);
            playerLook.EnableLook(false);
            camera.enabled = false;

            cockpit.LoadPlayerIntoVehicle(gameObject);
        }
    }